So I am trying to set up a simple iAd banner in my application but I am getting these two warnings in the output:
WARNING: More than 10 instances of ADBannerView or ADInterstitialView
currently exist. This is a misuse of the iAd API, and ad performance will
suffer as a result. This message is printed only once.
and
<Error>: CGAffineTransformInvert: singular matrix.
This is what I am using to implement my ADBannerView
:
var adBannerView = ADBannerView()
func loadAds() {
adBannerView = ADBannerView(frame: CGRect.zeroRect)
adBannerView.center = CGPoint(x: adBannerView.center.x, y: view.bounds.size.height - adBannerView.frame.size.height / 2)
adBannerView.delegate = self
adBannerView.hidden = true
view.addSubview(adBannerView)
}
//BannerView did load ad
func bannerViewDidLoadAd(banner: ADBannerView!) {
adBannerView.hidden = false
}
//BannerView failed to load
func bannerView(banner: ADBannerView!, didFailToReceiveAdWithError error: NSError!) {
adBannerView.hidden = true
}
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
loadAds()
//(rest of the code is from here onwards)
I tried adding this to stop the first error: (hasn't worked)
//BannerView will disappear
override func viewWillDisappear(animated: Bool) {
adBannerView.removeFromSuperview()
adBannerView.delegate = nil
}
The issue is every time you load your view you are creating a new instance of ADBannerView
. What we need to do is create a ADBannerView
once in our AppDelegate.swift
and then present this ADBannerView
on which ever views we would like to have an iAd banner. This is also called a Shared iAd Banner. In this example, I've created an ADBannerView
in my AppDelegate.swift
and then added it to my ViewController.swift
's view.
AppDelegate.swift
import UIKit
import iAd // Import iAd
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate, ADBannerViewDelegate { // Include the delegate for our banner
var window: UIWindow?
var adBannerView = ADBannerView() // Create our one ADBannerView
func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
// Set delegate and hide banner initially
adBannerView.delegate = self
adBannerView.hidden = true
return true
}
func bannerViewDidLoadAd(banner: ADBannerView!) {
print("bannerViewDidLoadAd")
adBannerView.hidden = false
}
func bannerViewActionDidFinish(banner: ADBannerView!) {
print("bannerViewActionDidFinish")
}
func bannerView(banner: ADBannerView!, didFailToReceiveAdWithError error: NSError!) {
print("didFailToReceiveAdWithError: \(error)")
adBannerView.hidden = true
}
ViewController.swift
import UIKit
class ViewController: UIViewController {
let appDelegate = UIApplication.sharedApplication().delegate as! AppDelegate // Create reference to our app delegate
override func viewWillAppear(animated: Bool) {
// Position
appDelegate.adBannerView.center = CGPoint(x: view.frame.midX,
y: view.frame.height - appDelegate.adBannerView.frame.height / 2)
// Add to view
view.addSubview(appDelegate.adBannerView)
}
Don't forget to remove the code from your viewWillDisappear(animated: Bool)
function that you added previously. If you click on the banner and then dismiss it this function will be called and removing our banner from our view and setting our banners delegate equal to nil too soon will cause issues.
If you don't want to care about the size, position, error handling and the delegate methods of your banner ad you can also use:
self.canDisplayBannerAds = true
This solved the error in my App, because Apple takes also care about the number of instances
I've written a short tutorial about this: link
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With