I got one view controller that contain 1 segmented control and 2 UI views. But I think it's too complicated to update the UI view for enhancement for future editing. I'm using hidden method.
import UIKit
class PopularHistoryViewController: UIViewController {
@IBOutlet weak var segmentedControl: UISegmentedControl!
@IBOutlet weak var popularView: UIView!
@IBOutlet weak var historyView: UIView!
@IBAction func indexChanged(sender: UISegmentedControl) {
switch segmentedControl.selectedSegmentIndex
{
case 0:
NSLog("Popular selected")
//show popular view
popularView.hidden = false
historyView.hidden = true
case 1:
NSLog("History selected")
//show history view
popularView.hidden = true
historyView.hidden = false
default:
break;
}
}
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
}
}
What I want is 1 container view that contain 2 controller views so I can switch them using segmented control.
To switch between the child view controllers, we use a segmented control. Click the + button in the top right to bring up the Library and add a segmented control to the navigation bar of the master view controller. Open MasterViewController. swift and create an outlet for the segmented control.
The other approach is to only have one child view controller in memory at one time, and then upon changing the selected value in the segmented control, load the new child view controller, transition between one child view controller to the next, and then remove the old child view controller:
let viewControllerIdentifiers = ["first", "second"] // storyboard identifiers for the child view controllers
@IBAction func didChangeValue(sender: UISegmentedControl) {
let newController = storyboard!.instantiateViewController(withIdentifier: viewControllerIdentifiers[sender.selectedSegmentIndex])
let oldController = childViewControllers.last!
oldController.willMove(toParentViewController: nil)
addChildViewController(newController)
newController.view.frame = oldController.view.frame
transition(from: oldController, to: newController, duration: 0.25, options: .transitionCrossDissolve, animations: {
// nothing needed here
}, completion: { _ -> Void in
oldController.removeFromParentViewController()
newController.didMove(toParentViewController: self)
})
}
Obviously, this assumes that you've already got the first child view controller already on the view (easily done if you use the "container view" control in Interface Builder) and the default selected value for the UISegmentedControl
matches. You also have to have storyboard identifiers for these two child scenes.
For Swift 2 rendition, see previous revision of this answer.
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