I have TransparentUIView on top of RedOrGreenUIView. TransparentUIView has a UILongPressGestureRecognizer attached to it. Once user begins a long touch on it, I check for .Changed status of this LongPressGesture, and execute below hitTest:
var p:CGPoint = rec.locationInView(self.view)
var selectedView = view.hitTest(p, withEvent: nil)
if selectedView != nil {
if selectedView == TransparentUIView {
println("TransparentUIView is being touched")
}
}
I get TransparentView as selectedView fine. However I need to be able to conduct a hitTest on RedOrGreenUIView at the same time, which is underneath TransparentUIView. I cant get my head around to accomplishing this. Please help.
Create a custom view for your container and override the pointInside: message to return NO when the point isn't within an eligible child view, like this:
@interface PassthroughView : UIView
@end
@implementation PassthroughView
-(BOOL)pointInside:(CGPoint)point withEvent:(UIEvent *)event {
for (UIView *view in self.subviews) {
if (!view.hidden && view.alpha > 0 && view.userInteractionEnabled && [view pointInside:[self convertPoint:point toView:view] withEvent:event])
return YES;
}
return NO;
}
@end
swift version
class PassThroughView: UIView {
override func pointInside(point: CGPoint, withEvent event: UIEvent?) -> Bool {
for subview in subviews as [UIView] {
if !subview.hidden && subview.alpha > 0 && subview.userInteractionEnabled && subview.pointInside(convertPoint(point, toView: subview), withEvent: event) {
return true
}
}
return false
}
}
Swift 4 version :
override func point(inside point: CGPoint, with event: UIEvent?) -> Bool {
for subview in YourView.subviews as [UIView] {
if !subview.isHidden && subview.alpha > 0 && subview.isUserInteractionEnabled && subview.point(inside:point, with: event) {
return true
}
}
return false
}
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