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Suggestions for .Net 3D physics engine [closed]

I need physics engine to simulate game world on server. I googled for .Net physics engines and they all were released in 2006-2009. So is there any good physics engine that I can use?

What I need from engine is box, spheres collisions..

Update: sorry forgot to mention i need 3d engine

Update: In case someone will need managed physics engine look at Jitter, it's pure managed and from the developer of JigLibX

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Viktor Avatar asked Jan 08 '11 00:01

Viktor


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1 Answers

I've used the very good Newton Game Dynamics via P/Invoke.

http://newtondynamics.com/forum/newton.php

There's also the well-regarded Bullet Physics engine, but I've never used it directly. It looks quite good, though.

http://sourceforge.net/projects/bullet/

You weren't clear if you needed a purely managed code engine, but note these are not.

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codekaizen Avatar answered Oct 20 '22 19:10

codekaizen