Similarity algorithms compute the similarity of pairs of nodes based on their neighborhoods or their properties. Several similarity metrics can be used to compute a similarity score.
The simplest way to check if two strings are equal in Python is to use the == operator. And if you are looking for the opposite, then != is what you need. That's it!
The String Measure It's a length of string wound around a reel at one end and a fixed pointer at the other end. There is a second (moveable) pointer that you can slide along the string that must have a lockable device to ensure that the measure does not slip once in use.
Similarity is a machine learning method that uses a nearest neighbor approach to identify the similarity of two or more objects to each other based on algorithmic distance functions.
The Levenshtein distance is the algorithm I would recommend. It calculates the minimum number of operations you must do to change 1 string into another. The fewer changes means the strings are more similar...
It seems you are needing some kind of fuzzy matching. Here is java implementation of some set of similarity metrics http://www.dcs.shef.ac.uk/~sam/stringmetrics.html. Here is more detailed explanation of string metrics http://www.cs.cmu.edu/~wcohen/postscript/ijcai-ws-2003.pdf it depends on how fuzzy and how fast your implementation must be.
If the focus is on performance, I would implement an algorithm based on a trie
structure
(works well to find words in a text, or to help correct a word, but in your case you can find quickly all words containing a given word or all but one letter, for instance).
Please follow first the wikipedia link above.Tries
is the fastest words sorting method (n words, search s, O(n) to create the trie, O(1) to search s (or if you prefer, if a is the average length, O(an) for the trie and O(s) for the search)).
A fast and easy implementation (to be optimized) of your problem (similar words) consists of
Example, with the words car
, vars
.
Building the trie (big letter means a word end here, while another may continue). The >
is post-index (go forward) and <
is pre-index (go backward). In another example we may have to indicate also the starting letter, it is not presented here for clarity.
The <
and >
in C++ for instance would be Mystruct *previous,*next
, meaning from a > c < r
, you can go directly from a
to c
, and reversely, also from a
to R
.
1. c < a < R
2. a > c < R
3. > v < r < S
4. R > a > c
5. > v < S
6. v < a < r < S
7. S > r > a > v
Looking strictly for car the trie gives you access from 1., and you find car (you would have found also everything starting with car, but also anything with car inside - it is not in the example - but vicar for instance would have been found from c > i > v < a < R
).
To search while allowing 1-letter wrong/missing tolerance, you iterate from each letter of s, and, count the number of consecutive - or by skipping 1 letter - letters you get from s in the trie.
looking for car
,
c
: searching the trie for c < a
and c < r
(missing letter in s). To accept a wrong letter in a word w, try to jump at each iteration the wrong letter to see if ar
is behind, this is O(w). With two letters, O(w²) etc... but another level of index could be added to the trie to take into account the jump over letters - making the trie complex, and greedy regarding memory.a
, then r
: same as above, but searching backwards as wellThis is just to provide an idea about the principle - the example above may have some glitches (I'll check again tomorrow).
You could do this:
Foreach string in haystack Do offset := -1; matchedCharacters := 0; Foreach char in needle Do offset := PositionInString(string, char, offset+1); If offset = -1 Then Break; End; matchedCharacters := matchedCharacters + 1; End; If matchedCharacters > 0 Then // (partial) match found End; End;
With matchedCharacters you can determine the “degree” of the match. If it is equal to the length of needle, all characters in needle are also in string. If you also store the offset of the first matched character, you can also sort the result by the “density” of the matched characters by subtracting the offset of the first matched character from the offset of the last matched character offset; the lower the difference, the more dense the match.
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