I have some trouble to receive data over the USART. What I actually want to achieve ist, that I can receive a command over USART with no specific length (only a maximum possible length). So I use the interrupt routine to check each character received, but I somehow still cannot achieve what I want. The routine is called each time I receive a new character, but somehow HAL_UART_Receive_IT(&huart1,rx_data,buff_size_rx) does not upgrade in realtime, then I don't see the received character when I check rx_data[pointer], but a few time later it is in the rx_data buffer.
What I have so far:
int pointer =0;
...
void USART1_IRQHandler(void)
{
/* USER CODE BEGIN USART1_IRQn 0 */
if ( USART1->ISR & UART_IT_TXE) {
}
if ( USART1->ISR & UART_IT_RXNE) {
HAL_UART_Receive_IT(&huart1,rx_data,buff_size_rx);
if(rx_data[pointer]=='\0') {
pointer=0;
readCommand(rx_data);
clearBuffer(rx_data,buff_size_rx);
} else {
pointer++;
if(pointer>=buff_size_rx) {
pointer=0;
}
}
}
/* USER CODE END USART1_IRQn 0 */
HAL_UART_IRQHandler(&huart1);
/* USER CODE BEGIN USART1_IRQn 1 */
/* USER CODE END USART1_IRQn 1 */
}
The UART Interrupt is used to detect the completion of data transmission or reception without continuously polling the flag bit, thus saving processor time. The interrupt is detected with the help of the TXIF and RCIF bits. To use these interrupts, we must first enable GIE and PEIE bits in the INTCON register.
To receive data from UART you will have to utilize a UART receive interrupt that will trigger every time a data packet is received in the UART receive registers (U1RXREG). This data is transferred to another variable and the receive buffer is cleared if full.
HAL_UART_RxCpltCallback(): When data reception is finished, it will be called by interrupt handle function. HAL_UART_ErrorCallback():When there is error in the course of data transfer, When data transmission is finished, it will be called by interrupt handle function.
HAL_UART_Receive_IT()
is not meant to be called from an interrupt handler that way, but to initiate receiving a fixed number of bytes via interrupt.
A possible workaround is to check your input buffer after HAL_UART_IRQHandler()
completes, i.e. in the /* USER CODE BEGIN USART1_IRQn 1 */
section. When a command is processed, you can reset pRxBuffPtr
and RxXferCount
in the handle structure to their original values to start from the start of the buffer again.
Another horrible possible workaround would be to call HAL_UART_Receive_IT()
with a buffer size of 1, and set up a HAL_UART_RxCpltCallback()
handler that checks the received byte each time, and calls HAL_UART_Receive_IT()
again when necessary.
Of course you could do it without HAL, as PeterJ and others (always) suggest.
UART->BRR
value according to the reference manual, or copy the relevant code from hal.UART->CR1=USART_CR1_RE|USART_CR1_TE|USART_CR1_UE|USART_CR1_RXNEIE;
Now, you are getting interrupts.UART->SR
into a temporary variable, and examine it.UART->DR
when there is a received byte waiting, do the error handling otherwise (later).Interrupt response and processing time is often critical in embedded applications, and the HAL just wastes a lot of that.
The normal HAL library is not useful for continuous reception or commands with different length.
If you have the complete HAL package installed, you could look at the examples for the LowLevel interface.
Projects\STM32F411RE-Nucleo\Examples_LL\USART\USART_Communication_Rx_IT_Continuous
The main thing is to set you usart to continuous reception:
void Configure_USART(void) {
/* (1) Enable GPIO clock and configures the USART pins *********************/
/* Enable the peripheral clock of GPIO Port */
USARTx_GPIO_CLK_ENABLE();
/* Configure Tx Pin as : Alternate function, High Speed, Push pull, Pull up */
LL_GPIO_SetPinMode(USARTx_TX_GPIO_PORT, USARTx_TX_PIN, LL_GPIO_MODE_ALTERNATE);
USARTx_SET_TX_GPIO_AF();
LL_GPIO_SetPinSpeed(USARTx_TX_GPIO_PORT, USARTx_TX_PIN, LL_GPIO_SPEED_FREQ_HIGH);
LL_GPIO_SetPinOutputType(USARTx_TX_GPIO_PORT, USARTx_TX_PIN, LL_GPIO_OUTPUT_PUSHPULL);
LL_GPIO_SetPinPull(USARTx_TX_GPIO_PORT, USARTx_TX_PIN, LL_GPIO_PULL_UP);
/* Configure Rx Pin as : Alternate function, High Speed, Push pull, Pull up */
LL_GPIO_SetPinMode(USARTx_RX_GPIO_PORT, USARTx_RX_PIN, LL_GPIO_MODE_ALTERNATE);
USARTx_SET_RX_GPIO_AF();
LL_GPIO_SetPinSpeed(USARTx_RX_GPIO_PORT, USARTx_RX_PIN, LL_GPIO_SPEED_FREQ_HIGH);
LL_GPIO_SetPinOutputType(USARTx_RX_GPIO_PORT, USARTx_RX_PIN, LL_GPIO_OUTPUT_PUSHPULL);
LL_GPIO_SetPinPull(USARTx_RX_GPIO_PORT, USARTx_RX_PIN, LL_GPIO_PULL_UP);
/* (2) NVIC Configuration for USART interrupts */
/* - Set priority for USARTx_IRQn */
/* - Enable USARTx_IRQn */
NVIC_SetPriority(USARTx_IRQn, 0);
NVIC_EnableIRQ(USARTx_IRQn);
/* (3) Enable USART peripheral clock and clock source ***********************/
USARTx_CLK_ENABLE();
/* (4) Configure USART functional parameters ********************************/
/* TX/RX direction */
LL_USART_SetTransferDirection(USARTx_INSTANCE, LL_USART_DIRECTION_TX_RX);
/* 8 data bit, 1 start bit, 1 stop bit, no parity */
LL_USART_ConfigCharacter(USARTx_INSTANCE, LL_USART_DATAWIDTH_8B, LL_USART_PARITY_NONE, LL_USART_STOPBITS_1);
/* No Hardware Flow control */
/* Reset value is LL_USART_HWCONTROL_NONE */
// LL_USART_SetHWFlowCtrl(USARTx_INSTANCE, LL_USART_HWCONTROL_NONE);
/* Oversampling by 16 */
/* Reset value is LL_USART_OVERSAMPLING_16 */
// LL_USART_SetOverSampling(USARTx_INSTANCE, LL_USART_OVERSAMPLING_16);
/* Set Baudrate to 115200 using APB frequency set to 100000000/APB_Div Hz */
/* Frequency available for USART peripheral can also be calculated through LL RCC macro */
/* Ex :
Periphclk = LL_RCC_GetUSARTClockFreq(Instance); or
LL_RCC_GetUARTClockFreq(Instance); depending on USART/UART instance
In this example, Peripheral Clock is expected to be equal to
100000000/APB_Div Hz => equal to SystemCoreClock/APB_Div
*/
LL_USART_SetBaudRate(USARTx_INSTANCE, SystemCoreClock/APB_Div, LL_USART_OVERSAMPLING_16, 115200);
/* (5) Enable USART *********************************************************/
LL_USART_Enable(USARTx_INSTANCE);
}
The USART IT Handler should look like
void USARTx_IRQHandler(void)
{
/* Check RXNE flag value in SR register */
if(LL_USART_IsActiveFlag_RXNE(USARTx_INSTANCE) && LL_USART_IsEnabledIT_RXNE(USARTx_INSTANCE))
{
/* RXNE flag will be cleared by reading of DR register (done in call) */
/* Call function in charge of handling Character reception */
USART_CharReception_Callback();
}
else
{
/* Call Error function */
Error_Callback();
}
}
The last thing to set up is the Callback
void USART_CharReception_Callback(void);
Where you could put the bytes into an buffer and handle it in the main loop or where you want.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With