#include <vector>
#include <iostream>
typedef struct {
unsigned short a;
unsigned short b;
unsigned long c;
}T;
int main(int,char**)
{
std::vector<T> v;
v.resize(256);
std::cout << "a=" << v[0].a << " b=" << v[0].b << " c=" << v[0].c << "\n";
return 0;
}
What will be v[0].a (and b and c)?
I am starting looking at the draft N4659 Working Draft, Standard for Programming
Language C++ searching for vector::resize:
26.3.11.3 vector capacity [vector.capacity] (at clause 13)
void resize(size_type sz);Effects: If
sz < size(), erases the lastsize() - szelements from the sequence. Otherwise, appendssz - size()default-inserted elements to the sequence.
from there I need to know what default-inserted means and I arrive at:
26.2.1 General container requirements [container.requirements.general] (at clause 15.2)
— An element of
Xis default-inserted if it is initialized by evaluation of the expression
allocator_traits<A>::construct(m, p)where
pis the address of the uninitialized storage for the element allocated withinX.
Now, I need to know what happen inside construct, I found this note
26.2.1 General container requirements [container.requirements.general] (at the end of clause 15)
[ Note: A container calls
allocator_traits<A>::construct(m, p, args)to construct an element atpusingargs, withm == get_allocator(). The default construct in allocator will call::new((void*)p) T(args), but specialized allocators may choose a different definition. — end note ]
Am I fine? Does my snippet use a specialized allocators? I think that at the end my snippet will call new T() and now, according to https://stackoverflow.com/a/8280207 I think a, b and c, will be 0, am I correct?
Yes, you're correct. You didn't use a specialized (customized) allocator. At last the elememts get value initialized. From DefaultInsertable:
By default, this will call placement-new, as by
::new((void*)p) T()(that is, value-initialize the object pointed to byp).
And as the result of value initialization, all the members of T will be zero-initialized.
(emphasis mine)
if T is a class type with a default constructor that is neither user-provided nor deleted (that is, it may be a class with an implicitly-defined or defaulted default constructor), the object is zero-initialized and then it is default-initialized if it has a non-trivial default constructor;
The default behavior of
allocator_traits<A>::construct(m, p)
is defined in [allocator.traits.members]/5 it it states it does
Effects: Calls
a.construct(p, std::forward<Args>(args)...)if that call is well-formed; otherwise, invokes::new (static_cast<void*>(p)) T(std::forward<Args>(args)...).
Since std::vector<T> v; use the default allocator std::allocator, and std::allocator lacks a construct member, you fall back to the placement new initialization and if you expand it out you'll have
::new (static_cast<void*>(p)) T();
and if we look up what T() does we get from [dcl.init]/11 that
An object whose initializer is an empty set of parentheses, i.e., (), shall be value-initialized.
and [dcl.init]/8 states that value initialization will
if T is a (possibly cv-qualified) class type without a user-provided or deleted default constructor, then the object is zero-initialized and the semantic constraints for default-initialization are checked, and if T has a non-trivial default constructor, the object is default-initialized;
So all of the members of each newly created object will be zero initialized which means in this case they will all have the value of 0 since they are built in types.
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