My current understanding of the difference between std::string
and std::wstring
is simply the buffer's type; namely, char
vs wchar_t
, respectively.
I've also read that most (if not all) linux distros use char
for any and all strings, both ASCII as well as UTF, where Windows is the primary OS that uses wchar_t
anymore.
However, there are a few more string types that I want to get straight in my head: u16string
and u32string
, which are strings with 2-byte and 4-byte buffers, respectively.
So, my question is this:
On platforms with sizeof(wchar_t) == 2
, is std::wstring
functionally equivalent to std::u16string
, as well as platforms with sizeof(wchar_t) == 4
and std::u32string
?
The difference is that the details of char
and wchar_t
are implementation defined, while the encoding of char16_t
and char32_t
are explicitly defined by the C++11 standard.
This means that wstring
is likely to store the same data as either u16string
or u32string
, but we don't know which one. And it is allowed for some odd implementation to make them all different, as the size and encoding of the old char types are just not defined by the standard.
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