What's the current status of writing apps in D on iOS? I'm not interested in using any iOS API's, just OpenGL/SDL. Is it possible to write for iOS in D at the moment? If so, how problematic is it?
Go to mysupport.apple.com. Sign in with your Apple ID. Choose your device. You can see details about the support that you're eligible for—including hardware repairs and technical support.
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Apple is the only smartphone maker out there that keeps supporting its devices for a rather long time. Current versions of iOS now stretch support for up to five years, which is much longer than what you can expect from any premium Android phone.
As far as I can tell it should be possible. You can use gcc to compile iOS apps and gcc supports D.
I've never used D myself and I've never replaced the default compiler in Xcode, but there is an option for it in build settings.
If I were you that's where I'd start. I don't know if there are any other steps needed to get it to work, but technically it shouldn't be any harder than using C++ on iOS, which I know is fairly common.
I hope this gives you an idea of how to go forward.
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