JavaScript engines have two places where they can store data: The memory heap and stack. Heaps and stacks are two data structures that the engine uses for different purposes.
Variables in JavaScript (and most other programming languages) are stored in two places: stack and heap. A stack is usually a continuous region of memory allocating local context for each executing function. Heap is a much larger region storing everything allocated dynamically.
Heap Memory This is where V8 stores objects or dynamic data. This is the biggest block of memory area and this is where Garbage Collection(GC) takes place. The entire heap memory is not garbage collected, only the Young and Old space is managed by garbage collection.
Call Stack is the place where the code execution has been tracked. Every data in the call stack will be pointed to the memory heap. Follows Last In First Out (LIFO).
null
, undefined
, true
and false
internally are heap allocated objects. If you are comming from Java you can say that true
and false
in V8 are more like Boolean.TRUE
and Boolean.FALSE
in Java.V8 has two compilers: non-optimizing (aka full) and optimizing one:
Speaking of JVM: it can perform so called stack allocation and allocate a non-escaping object on the stack instead of the heap. A more generic optimization (scalar replacement) can sometimes completely eliminate allocation of non-escaping object and explode it into separate fields.
Yes, V8 uses a heap similar to JVM and most other languages. This, however, means that local variables (as a general rule) are put on the stack and objects in the heap. This may for instance not hold if a function closes over these values. As in the JVM, primitives can only be stored on the stack if they are stored in a local variable.
As a user it is not something you would normally need to worry about.
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