The Spring framework support tcp connection as well , i wrote code below to setup a simple socket server , i am confused about adding below futures to my socket server :
UPDATE :
Config.sendMessage
added to send message to single client
Config.broadCast
added to broadcast message
authorizeIncomingConnection
to authorize clients , accept or reject connections
tcpConnections
static filed added to keep tcpEvent sources
Questions !
is using tcpConnections
HashMap good idea ?!
is the authorization method i implemented a good one ?!
Main.java
@SpringBootApplication
public class Main {
public static void main(final String[] args) {
SpringApplication.run(Main.class, args);
}
}
Config.java
@EnableIntegration
@IntegrationComponentScan
@Configuration
public class Config implements ApplicationListener<TcpConnectionEvent> {
private static final Logger LOGGER = Logger.getLogger(Config.class.getName());
@Bean
public AbstractServerConnectionFactory AbstractServerConnectionFactory() {
return new TcpNetServerConnectionFactory(8181);
}
@Bean
public TcpInboundGateway TcpInboundGateway(AbstractServerConnectionFactory connectionFactory) {
TcpInboundGateway inGate = new TcpInboundGateway();
inGate.setConnectionFactory(connectionFactory);
inGate.setRequestChannel(getMessageChannel());
return inGate;
}
@Bean
public MessageChannel getMessageChannel() {
return new DirectChannel();
}
@MessageEndpoint
public class Echo {
@Transformer(inputChannel = "getMessageChannel")
public String convert(byte[] bytes) throws Exception {
return new String(bytes);
}
}
private static ConcurrentHashMap<String, TcpConnection> tcpConnections = new ConcurrentHashMap<>();
@Override
public void onApplicationEvent(TcpConnectionEvent tcpEvent) {
TcpConnection source = (TcpConnection) tcpEvent.getSource();
if (tcpEvent instanceof TcpConnectionOpenEvent) {
LOGGER.info("Socket Opened " + source.getConnectionId());
tcpConnections.put(tcpEvent.getConnectionId(), source);
if (!authorizeIncomingConnection(source.getSocketInfo())) {
LOGGER.warn("Socket Rejected " + source.getConnectionId());
source.close();
}
} else if (tcpEvent instanceof TcpConnectionCloseEvent) {
LOGGER.info("Socket Closed " + source.getConnectionId());
tcpConnections.remove(source.getConnectionId());
}
}
private boolean authorizeIncomingConnection(SocketInfo socketInfo) {
//Authorization Logic , Like Ip,Mac Address WhiteList or anyThing else !
return (System.currentTimeMillis() / 1000) % 2 == 0;
}
public static String broadCast(String message) {
Set<String> connectionIds = tcpConnections.keySet();
int successCounter = 0;
int FailureCounter = 0;
for (String connectionId : connectionIds) {
try {
sendMessage(connectionId, message);
successCounter++;
} catch (Exception e) {
FailureCounter++;
}
}
return "BroadCast Result , Success : " + successCounter + " Failure : " + FailureCounter;
}
public static void sendMessage(String connectionId, final String message) throws Exception {
tcpConnections.get(connectionId).send(new Message<String>() {
@Override
public String getPayload() {
return message;
}
@Override
public MessageHeaders getHeaders() {
return null;
}
});
}
}
MainController.java
@Controller
public class MainController {
@RequestMapping("/notify/{connectionId}/{message}")
@ResponseBody
public String home(@PathVariable String connectionId, @PathVariable String message) {
try {
Config.sendMessage(connectionId, message);
return "Client Notified !";
} catch (Exception e) {
return "Failed To Notify Client , cause : \n " + e.toString();
}
}
@RequestMapping("/broadCast/{message}")
@ResponseBody
public String home(@PathVariable String message) {
return Config.broadCast(message);
}
}
Usage :
notify single client
http://localhost:8080/notify/{connectionId}/{message}
broadCast
http://localhost:8080/broadCast/{message}
The TcpConnectionOpenEvent
contains a connectionId
property. Each message coming from that client will have the same property in the IpHeaders.CONNECTION_ID
message header.
To use arbitrary messaging (rather than request/response) use a TcpReceivingChannelAdapter
and TcpSendingMessageHandler
instead of an inbound gateway. Both configured to use the same connection factory. For each message sent to the message handler, add the IpHeaders.CONNECTION_ID
header to target the specific client.
To broadcast, send a message for each connection id.
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