According to the gRPC documentation, deadlines can be specified by clients to determine how long the client will wait on the server before exiting with a DEADLINE_EXCEEDED
error. The documentation mentions that different languages have different implementations and that some languages do not have default values.
Indeed, a quick CTRL+F for "deadline" on the Go gRPC documentation reveals no results. What I did discover was a WithTimeout
on the dialer for the TCP connection.
Implemented as follows (from the helloworld example):
package main
import (
"log"
"os"
"time"
"golang.org/x/net/context"
"google.golang.org/grpc"
pb "google.golang.org/grpc/examples/helloworld/helloworld"
)
const (
address = "localhost:50051"
defaultName = "world"
deadline = 20
)
func main() {
// Set up a connection to the server with a timeout
conn, err := grpc.Dial(address, grpc.WithInsecure(), grpc.WithTimeout(time.Duration(deadline)*time.Second)
if err != nil {
log.Fatalf("did not connect: %v", err)
}
defer conn.Close()
c := pb.NewGreeterClient(conn)
// Contact the server and print out its response.
name := defaultName
if len(os.Args) > 1 {
name = os.Args[1]
}
r, err := c.SayHello(context.Background(), &pb.HelloRequest{Name: name})
if err != nil {
log.Fatalf("could not greet: %v", err)
}
log.Printf("Greeting: %s", r.Message)
}
The code will raise an error only if the client cannot connect after 20 seconds. The output will be something as follows:
2016/05/24 09:02:54 grpc: Conn.resetTransport failed to create client transport: connection error: desc = "transport: dial tcp [::1]:3265: getsockopt: connection refused"; Reconnecting to "localhost:3265"
2016/05/24 09:02:54 Failed to dial localhost:3265: grpc: timed out trying to connect; please retry.
2016/05/24 09:02:54 could not greet: rpc error: code = 2 desc = grpc: the client connection is closing
As noted in the question title, the system I'm working with is peer to peer, so there is no central, always up server and therefore the retry system that gRPC implements is wonderful. However, I'm actually looking for deadlines because if the remote does connect, but the server takes > 20 seconds to respond, no exception will be raised in the WithTimeout
context.
A complete win for me would be a timeout/deadline system where:
My feeling though is that I will need some combination of connection management plus gRPC deadline management. Does anyone know how to implement deadlines in Go?
Setting a deadlineresponse = blockingStub. withDeadlineAfter(deadlineMs, TimeUnit. MILLISECONDS). sayHello(request);
A deadline allows a gRPC client to specify how long it will wait for a call to complete. When a deadline is exceeded, the call is canceled. Setting a deadline is important because it provides an upper limit on how long a call can run for.
The gRPC programming API in most languages comes in both synchronous and asynchronous flavors. You can find out more in each language's tutorial and reference documentation (complete reference docs are coming soon).
Multiple gRPC clients can be created from a channel, including different types of clients. A channel and clients created from the channel can safely be used by multiple threads. Clients created from the channel can make multiple simultaneous calls.
According to the WithTimeout
example of context
package main
import (
"context"
"fmt"
"time"
)
func main() {
// Pass a context with a timeout to tell a blocking function that it
// should abandon its work after the timeout elapses.
ctx, cancel := context.WithTimeout(context.Background(), 50*time.Millisecond)
defer cancel()
select {
case <-time.After(1 * time.Second):
fmt.Println("overslept")
case <-ctx.Done():
fmt.Println(ctx.Err()) // prints "context deadline exceeded"
}
}
You can change the helloworld example
client code for 100ms timeout:
ctx, _ := context.WithTimeout(context.Background(), 100 * time.Millisecond)
r, err := c.SayHello(ctx, &pb.HelloRequest{Name: name})
if err != nil {
log.Fatalf("could not greet: %v", err)
}
log.Printf("Greeting: %s", r.Message)
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