I want to add some admin utilities to a little Web app, such as "Backup Database". The user will click on a button and the HTTP response will return immediately, although the potentially long-running process has been started in the background.
In Java this would probably be implemented by spawning an independent thread, in Scala by using an Actor. But what's an appropriate idiom in node.js? (code snippet appreciated)
I'm now re-reading the docs, this really does seem a node 101 question but that's pretty much where I am on this...anyhow, to clarify this is the basic scenario :
function onRequest(request, response) {
doSomething();
response.writeHead(202, headers);
response.end("doing something");
}
function doSomething(){
// long-running operation
}
I want the response to return immediately, leaving doSomething() running in the background.
Ok, given the single-thread model of node that doesn't seem possible without spawning another OS-level ChildProcess. My misunderstanding.
In my code what I need for backup is mostly I/O based, so node should handle that in a nice async fashion. What I think I'll do is shift the doSomething to after the response.end, see how that behaves.
The spawn function launches a command in a new process and we can use it to pass that command any arguments. For example, here's code to spawn a new process that will execute the pwd command. const { spawn } = require('child_process'); const child = spawn('pwd');
Node. js runs JavaScript code in a single thread, which means that your code can only do one task at a time. However, Node. js itself is multithreaded and provides hidden threads through the libuv library, which handles I/O operations like reading files from a disk or network requests.
Node. js is a single-threaded language and uses the multiple threads in the background for certain tasks as I/O calls but it does not expose child threads to the developer. But node. js gives us ways to work around if we really need to do some work parallelly to our main single thread process.
Node JS Platform does not follow Request/Response Multi-Threaded Stateless Model. It follows Single Threaded with Event Loop Model. Node JS Processing model mainly based on Javascript Event based model with Javascript callback mechanism.
As supertopi said you could have a look at Child process. But I think it will hurt the performance of your server, if this happens a lot sequentially. Then I think you should queue them instead. I think you should have a look at asynchronous message queues to process your jobs offline(distributed). Some(just to name two) example of message queues are beanstalkd, gearman.
I don't see the problem. All you need to do is have doSomething()
start an asynchronous operation. It'll return immediately, your onRequest
will write the response back, and the client will get their "OK, I started" message.
function doSomething() {
openDatabaseConnection(connectionString, function(conn) {
// This is called some time later, once the connection is established.
// Now you can tell the database to back itself up.
});
}
doSomething
won't just sit there until the database connection is established, or wait while you tell it to back up. It'll return right away, having registered a callback that will run later. Behind the scenes, your database library is probably creating some threads for you, to make the async work the way it should, but your code doesn't need to worry about it; you just return right away, send the response to the client right away, and the asynchronous code keeps running asynchronously.
(It's actually more work to make this run synchronously -- you would have to pass your response
object into doSomething
, and have doSomething
do the response.end
call inside the innermost callback, after the backup is done. Of course, that's not what you want to do here; you want to return immediately, which is exactly what your code will do.)
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