I read something about the SyncRoot pattern as a general rule to avoid deadlocks. And reading a question of a few years ago (see this link), I think I understand that some uses of this pattern may be incorrect. In particular, I focused on the following sentences from this topic:
You’ll notice a SyncRoot property on many of the Collections in System.Collections. In retrospeced, I think this property was a mistake... Rest assured we will not make the same mistake as we build the generic versions of these collections.
In fact, for example, List<T>
class doesn't implements SyncRoot
property, or more correctly it is implemented explicitly (see this answer), so you must cast to ICollection
in order to use it. But this comment argues that making a private SyncRoot
field public is as bad practice as locking on this
(see this answer), as also confirmed in this comment.
So, if I understand correctly, when I implement a non thread-safe data structure, since it could be used in a multithreaded context, I should not (actually, I must not) provide the SyncRoot
property. But I should leave the developer (who will use this data structure) with the task of associating it with a private SyncRoot object as in the following sample code.
public class A
{
private MyNonThreadSafeDataStructure list;
private readonly object list_SyncRoot = new object;
public Method1()
{
lock(list_SyncRoot)
{
// access to "list" private field
}
}
public Method2()
{
lock(list_SyncRoot)
{
// access to "list" private field
}
}
}
In summary, I understood that the best practices for synchronization/locking should be as follows:
SyncRoot
property (see also this comment).Is what written above the proper use of this pattern?
I would avoid adding a SyncRoot
property to the type that I design, here are the reasons:
Users of my type may need to use different synchronisation mechanism, for example Mutex
, or ReaderWriterLock
or ReaderWriterLockSlim
etc
The type becomes fatter: its responsibility becomes more scattered. Why would I add support for explicit multithreading locking and no support for other fluff? I would force the user to follow only one practise, which may not be the best solution in all cases
I would need to implement the property correctly (no returning this
or typeof(MyClass)
), i.e. this is wrong:
public object SyncRoot {get {return this;}}
I would also avoid using SyncRoot
property from the .NET framework types. If I need to make a type w/o SyncRoot
property threadsafe I will use one locking pattern, and if a type has this property I will still not opt for locking on SyncRoot
. This makes my code style consistent and easier to read/maintain.
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