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Soft keyboard open and close listener in an activity in Android

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What is soft keyboard in Android?

The soft keyboard (also called the onscreen keyboard) is the main input method on Android devices, and almost every Android developer needs to work with this component at some point.

How do I close the keyboard on Android?

HIDE_IMPLICIT_ONLY, 0); Here pass HIDE_IMPLICIT_ONLY at the position of showFlag and 0 at the position of hiddenFlag . It will forcefully close soft Keyboard.


Piece of cake with the awesome KeyboardVisibilityEvent library

KeyboardVisibilityEvent.setEventListener(
    getActivity(),
    new KeyboardVisibilityEventListener() {
        @Override
        public void onVisibilityChanged(boolean isOpen) {
            // Ah... at last. do your thing :)
        }
    });

Credits for Yasuhiro SHIMIZU


This only works when android:windowSoftInputMode of your activity is set to adjustResize in the manifest. You can use a layout listener to see if the root layout of your activity is resized by the keyboard.

I use something like the following base class for my activities:

public class BaseActivity extends Activity {
    private ViewTreeObserver.OnGlobalLayoutListener keyboardLayoutListener = new ViewTreeObserver.OnGlobalLayoutListener() {
        @Override
        public void onGlobalLayout() {
            int heightDiff = rootLayout.getRootView().getHeight() - rootLayout.getHeight();
            int contentViewTop = getWindow().findViewById(Window.ID_ANDROID_CONTENT).getTop();

            LocalBroadcastManager broadcastManager = LocalBroadcastManager.getInstance(BaseActivity.this);

            if(heightDiff <= contentViewTop){
                onHideKeyboard();

                Intent intent = new Intent("KeyboardWillHide");
                broadcastManager.sendBroadcast(intent);
            } else {
                int keyboardHeight = heightDiff - contentViewTop;
                onShowKeyboard(keyboardHeight);

                Intent intent = new Intent("KeyboardWillShow");
                intent.putExtra("KeyboardHeight", keyboardHeight);
                broadcastManager.sendBroadcast(intent);
            }
        }
    };

    private boolean keyboardListenersAttached = false;
    private ViewGroup rootLayout;

    protected void onShowKeyboard(int keyboardHeight) {}
    protected void onHideKeyboard() {}

    protected void attachKeyboardListeners() {
        if (keyboardListenersAttached) {
            return;
        }

        rootLayout = (ViewGroup) findViewById(R.id.rootLayout);
        rootLayout.getViewTreeObserver().addOnGlobalLayoutListener(keyboardLayoutListener);

        keyboardListenersAttached = true;
    }

    @Override
    protected void onDestroy() {
        super.onDestroy();

        if (keyboardListenersAttached) {
            rootLayout.getViewTreeObserver().removeGlobalOnLayoutListener(keyboardLayoutListener);
        }
    }
}

The following example activity uses this to hide a view when the keyboard is shown and show it again when the keyboard is hidden.

The xml layout:

<?xml version="1.0" encoding="utf-8"?>

<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
              android:id="@+id/rootLayout"
              android:layout_width="match_parent"
              android:layout_height="match_parent"
              android:orientation="vertical">              

    <ScrollView
        android:id="@+id/scrollView"
        android:layout_width="match_parent"
        android:layout_height="0dp"
        android:layout_weight="1"
        >

        <!-- omitted for brevity -->

    </ScrollView>

    <LinearLayout android:id="@+id/bottomContainer"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:orientation="vertical"
        >

        <!-- omitted for brevity -->

    </LinearLayout>

</LinearLayout>

And the activity:

public class TestActivity extends BaseActivity {
    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.test_activity);

        attachKeyboardListeners();
    }

    @Override
    protected void onShowKeyboard(int keyboardHeight) {
        // do things when keyboard is shown
        bottomContainer.setVisibility(View.GONE);
    }

    @Override
    protected void onHideKeyboard() {
        // do things when keyboard is hidden
        bottomContainer.setVisibility(View.VISIBLE);
    }        
}

As Vikram pointed out in the comments, detecting whether the softkeyboard is shown or has disappeared is only possible with some ugly hacks.

Maybe it is enough to set a focus listener on the edittext:

yourEditText.setOnFocusChangeListener(new OnFocusChangeListener() {
@Override
public void onFocusChange(View v, boolean hasFocus) {
        if (hasFocus) {
            //got focus
        } else {
            //lost focus
        }
   }
});

For Activity:

    final View activityRootView = findViewById(R.id.activityRoot);
activityRootView.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
            @Override
            public void onGlobalLayout() {
                Rect r = new Rect();

                activityRootView.getWindowVisibleDisplayFrame(r);

                int heightDiff = view.getRootView().getHeight() - (r.bottom - r.top);
                if (heightDiff > 100) { 
                 //enter your code here
                }else{
                 //enter code for hid
                }
            }
        });

For Fragment:

    view = inflater.inflate(R.layout.live_chat_fragment, null);
view.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
            @Override
            public void onGlobalLayout() {
                Rect r = new Rect();
                //r will be populated with the coordinates of your view that area still visible.
                view.getWindowVisibleDisplayFrame(r);

                int heightDiff = view.getRootView().getHeight() - (r.bottom - r.top);
                if (heightDiff > 500) { // if more than 100 pixels, its probably a keyboard...

                }
            }
        });