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socket programming: How do I handle out of band data

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I just looked into wikipedia's entry on out-of-band data and as far as I understand, OOB data is somehow flagged more important and treated as ordinary data, but transmitted in a seperate stream, which profoundly confuses me.

The actual question would be (besides "Could someone explain what OOB data is?"):

I'm writing a unix application that uses sockets and need to make use of select() and was wondering what to do with the exceptfds parameter? Do I need to put all my sockets into this parameter and react to such events? Or do I just ignore them?

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soulmerge Avatar asked Feb 26 '09 10:02

soulmerge


People also ask

How does TCP handle out-of-band data?

TCP does not have true out-of-band data. Instead, TCP provides an urgent mode. Assume a process has written N bytes of data to a TCP socket and that data is queued by TCP in the socket send buffer, waiting to be sent to the peer.

What is out-of-band data in socket?

Out-of-band (OOB) data is a logically independent transmission channel associated with each pair of connected stream sockets. Out-of-band data can be delivered to the socket independently of the normal receive queue or within the receive queue depending upon the status of the SO_OOBINLINE socket-level option.

Which protocol is used for out-of-band communication?

The most commonly used protocol containing an out-of-band data mechanism is the Internet's Transmission Control Protocol. It implements out-of-band data using an "urgent pointer," which marks certain data in the transmitted data stream as out-of-band.

What is an out-of-band channel?

Out-of-band (OOB) refers to a separate communication channel severed from the primary in-band channel over which the actual network communication occurs [11, 19]. OOB channel provides robustness against attacks by introducing a second, independent communication channel.


2 Answers

I know you've decided you don't need to handle OOB data, but here are some things to keep in mind if you ever do care about OOB...

  • IPv4 doesn't really send OOB data on a separate channel, or at a different priority. It is just a flag on the packet.
  • OOB data is extremely limited -- 1 byte!
  • OOB data can be received either inline or separately depending on socket options
  • An "exception" signaling OOB data may occur even if the next read doesn't contain the OOB data (the network stack on the sender may flag any already queued data, so the other side will know there's OOB ASAP). This is often handled by entering a "drain" loop where you discard data until the actual OOB data is available.

If this seems a bit confusing and worthless, that's because it mostly is. There are good reasons to use OOB, but it's rare. One example is FTP, where the user may be in the middle of a large transfer but decide to abort. The abort is sent as OOB data. At that point the server and client just eat any further "normal" data to drain anything that's still in transit. If the abort were handled inline with the data then all the outstanding traffic would have to be processed, only to be dumped.

It's good to be aware that OOB exists and the basics of how it works, just in case you ever do need it. But don't bother learning it inside-out unless you're just curious. Chances are decent you may never use it.

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dwc Avatar answered Sep 17 '22 16:09

dwc


I think I found the answer on this page. In short:

I don't need to handle OOB data on the receiving side if I'm not sending any OOB data. I had thought that OOB data could be generated by the OS of the sender.

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soulmerge Avatar answered Sep 18 '22 16:09

soulmerge