Seems to me that iPhone captures touchmove events about 4 times more frequently than Android.
I am coding in javascript and accessing through browser. As far as I know, both Android and iPhone use webkit - so I was not expecting such a difference.
Is there any way to increase the polling for Androids browser?
Is the polling as slow from a web-view of a native app on Android platform?
Is there any way to increase the polling for a web-view on Android platform?
Is the polling as slow in a native app on Android platform?
I know that hardware/firmware varies on Android.
What I really want to know - is any known method to increase the polling rate of android touchscreen via web-view, native code or javascript inside browser
On my cheap android ICS tablet the touchmove polling frequency is really slow. It increases the polling frequency noticeably inside a div with
-webkit-transform: translate3d(0, 0, 0);
in its css.
Im not super familiar with this. But I may be able to help some.
Is there any way to increase the polling for Androids browser?
Is the polling as slow from a web-view of a native app on Android platform?
Is there any way to increase the polling for a web-view on Android platform?
Is the polling as slow in a native app on Android platform?
Edit: I did some simple tests with an OnTouchListener on a non-webview it looks like I am getting about 35-38 or so calls to onTouch() per second. To get this number I set up a listener that saves a timeStamp in ACTION_DOWN, then increments a counter every time onTouch is called, then reports what the counter is at whenever current time is 1000 millis more than start time.
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