I am trying to do a rotating wheel(like Slot machine) based on this Link using swipe effect .
I have added a swipe(touch effect ) instead of button click ie when user swipes up, the wheel rotates.I have a trouble in making the wheel ending slowly.Since the entire code is very large,i am puting the main part here.Any ideas for making the rotation smooth and end slowly?
Note: Buttons in the page are dummy.
Next previous buttons are dummy
Updated : Live Url
Problem is When Swipe up speed increases before ending. Any ideas?
$("#carousel").swipe({
//Generic swipe handler for all directions
swipeUp: function (event, direction, distance, duration, fingerCount) {
//console.log(event);
if( duration >90 ){
//console.log(carousel.rotation);
//carousel.transform();
var newvalue = 1;
var addedInteval = carousel.theta * (carousel.panelCount-newvalue+1);
var v;
var interval = setInterval(function() {
var increment = parseInt( "-1");
carousel.rotation += (carousel.theta)* increment * -1;
carousel.transform();
},100);
setTimeout(function() {
clearInterval(interval);
carousel.rotation += ((360-carousel.rotation%360)+addedInteval);
console.log(carousel.rotation);
carousel.transform();
}, 7000)
}
}
});
Catch the window event of mouse wheel as
function wheel(event){
var delta = 0;
if (!event) /* For IE. */
event = window.event;
if (event.wheelDelta) { /* IE/Opera. */
delta = event.wheelDelta/120;
} else if (event.detail) { /** Mozilla case. */
/** In Mozilla, sign of delta is different than in IE.
* Also, delta is multiple of 3.
*/
delta = -event.detail/3;
}
/** If delta is nonzero, handle it.
* Basically, delta is now positive if wheel was scrolled up,
* and negative, if wheel was scrolled down.
*/
if (delta)
handle(delta);
/** Prevent default actions caused by mouse wheel.
* That might be ugly, but we handle scrolls somehow
* anyway, so don't bother here..
*/
if (event.preventDefault)
event.preventDefault();
event.returnValue = false;
}
/** Initialization code.
* If you use your own event management code, change it as required.
*/
if (window.addEventListener)
/** DOMMouseScroll is for mozilla. */
window.addEventListener('DOMMouseScroll', wheel, false);
/** IE/Opera. */
window.onmousewheel = document.onmousewheel = wheel;
you can call your NEXT and PREVIOUS button event from the following code as
function handle(delta) {
if (delta < 0)
$('#Next').click();
else
$('#previous').click();
}
Check out this Fiddle
Courtesy from THIS
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