Inspired by the answer to this SO question I took the code to check an imperative loop against tail recursion:
let rec nothingfunc i =
match i with
| 1000000000 -> 1
| _ -> nothingfunc (i+1)
let nothingloop1 () =
let i = ref 0 in
while !i < 1000000000 do incr i done;
1
let timeit f v =
let t1 = Unix.gettimeofday() in
let _ = f v in
let t2 = Unix.gettimeofday() in
t2 -. t1
let () =
Printf.printf "recursive function: %g s\n%!" (timeit nothingfunc 0);
Printf.printf "while loop with ref counter buitin incr: %g s\n%!" (timeit nothingloop1 ());
For bytecode and native code the results are
str@s131-intel:~> ./bench_loop
recursive function: 20.7656 s
while loop with ref counter buitin incr: 12.0642 s
str@s131-intel:~> ./bench_loop.opt
recursive function: 0.755594 s
while loop with ref counter buitin incr: 0.753947 s
The question is: what is the reason for the big difference 20 to 12 seconds execution time?
Edit, my conclusion:
A function call apply
(in byte code) involves a stack size check, possible stack enlargement, and a check for signals. For maximum performance the native code compiler will deliver.
(Side note: asking here on SO because it is search engine friendly.)
look at the output of ocamlfind ocamlc -package unix test.ml -dlambda
(nothingloop1/1010 =
(function param/1022
(let (i/1011 =v 0)
(seq (while (< i/1011 100000000) (assign i/1011 (1+ i/1011))) 1)))
(nothingfunc/1008
(function i/1009
(if (!= i/1009 100000000) (apply nothingfunc/1008 (+ i/1009 1)) 1)))
So apparently assign
is faster than apply
. There seems to be checks for stack overflows and signals at function invocations, but not for a simple assign. For details, you have to look at: https://github.com/ocaml/ocaml/blob/trunk/byterun/interp.c
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