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Show NSMenu only on NSStatusBarButton right click?

I have the following code: (can be copy-pasted to New macOS project)

import Cocoa
import SwiftUI

@NSApplicationMain
class AppDelegate: NSObject, NSApplicationDelegate {
    var statusBarItem: NSStatusItem!

    func applicationDidFinishLaunching(_ aNotification: Notification) {

        let statusBar = NSStatusBar.system
        statusBarItem = statusBar.statusItem(
            withLength: NSStatusItem.squareLength)
        statusBarItem.button?.title = "๐ŸŽ"

        // Setting action
        statusBarItem.button?.action = #selector(self.statusBarButtonClicked(sender:))
        statusBarItem.button?.sendAction(on: [.leftMouseUp])

        let statusBarMenu = NSMenu(title: "Status Bar Menu")
        statusBarMenu.addItem(
            withTitle: "Order an apple",
            action: #selector(AppDelegate.orderAnApple),
            keyEquivalent: "")

        statusBarMenu.addItem(
            withTitle: "Cancel apple order",
            action: #selector(AppDelegate.cancelAppleOrder),
            keyEquivalent: "")

        // Setting menu
        statusBarItem.menu = statusBarMenu
    }

    @objc func statusBarButtonClicked(sender: NSStatusBarButton) {
        let event = NSApp.currentEvent!

        if event.type ==  NSEvent.EventType.rightMouseUp {
            print("Right click!")
        } else {
            print("Left click!")
        }
    }

    @objc func orderAnApple() {
        print("Ordering a apple!")
    }


    @objc func cancelAppleOrder() {
        print("Canceling your order :(")
    }

}

Actual behaviour: Menu opens on both left and right click, statusBarButtonClicked is not triggered.
After removing this line:

statusBarItem.menu = statusBarMenu

statusBarButtonClicked triggers on left click, menu doesn't show up (as expected)

Desired behaviour: Menu opens on right click, on left click menu doesn't open, action is triggered.
How do I achieve it?

EDIT

I managed to achieve desired behavior with help of @red_menace comment:

import Cocoa
import SwiftUI

@NSApplicationMain
class AppDelegate: NSObject, NSApplicationDelegate {
    var statusBarItem: NSStatusItem!
    var menu: NSMenu!

    func applicationDidFinishLaunching(_ aNotification: Notification) {

        let statusBar = NSStatusBar.system
        statusBarItem = statusBar.statusItem(
            withLength: NSStatusItem.squareLength)
        statusBarItem.button?.title = "๐ŸŽ"

        // Setting action
        statusBarItem.button?.action = #selector(self.statusBarButtonClicked(sender:))
        statusBarItem.button?.sendAction(on: [.leftMouseUp, .rightMouseUp])

        let statusBarMenu = NSMenu(title: "Status Bar Menu")
        statusBarMenu.addItem(
            withTitle: "Order an apple",
            action: #selector(AppDelegate.orderAnApple),
            keyEquivalent: "")

        statusBarMenu.addItem(
            withTitle: "Cancel apple order",
            action: #selector(AppDelegate.cancelAppleOrder),
            keyEquivalent: "")

        // Setting menu
        menu = statusBarMenu
    }

    @objc func statusBarButtonClicked(sender: NSStatusBarButton) {
        let event = NSApp.currentEvent!

        if event.type ==  NSEvent.EventType.rightMouseUp {
            statusBarItem.popUpMenu(menu)
        } else {
            print("Left click!")
        }
    }

    @objc func orderAnApple() {
        print("Ordering a apple!")
    }


    @objc func cancelAppleOrder() {
        print("Canceling your order :(")
    }

}

But Xcode says that openMenu func is deprecated in 10.14 and tells me to Use the menu property instead. Is there I way to achieve desired behaviour with new API?

like image 438
bapafes482 Avatar asked Jan 07 '20 20:01

bapafes482


4 Answers

The usual way a to show a menu is to assign a menu to the status item, where it will be shown when the status item button is clicked. Since popUpMenu is deprecated, another way is needed to show the menu under different conditions. If you want the right click to use an actual status item menu instead of just showing a contextual menu at the status item location, the status item menu property can be kept nil until you want to show it.

I've adapted your code to keep the statusBarItem and statusBarMenu references separate, only adding the menu to the status item in the clicked action method. In the action method, once the menu is added, a normal click is performed on the status button to drop the menu. Since the status item will then always show its menu when the button is clicked, an NSMenuDelegate method is added to set the menu property to nil when the menu is closed, restoring the original operation:

import Cocoa

@NSApplicationMain
class AppDelegate: NSObject, NSApplicationDelegate, NSMenuDelegate {
    // keep status item and menu separate
    var statusBarItem: NSStatusItem!
    var statusBarMenu: NSMenu!

    func applicationDidFinishLaunching(_ aNotification: Notification) {
        let statusBar = NSStatusBar.system
        statusBarItem = statusBar.statusItem(withLength: NSStatusItem.squareLength)
        statusBarItem.button?.title = "๐ŸŽ"

        statusBarItem.button?.action = #selector(self.statusBarButtonClicked(sender:))
        statusBarItem.button?.sendAction(on: [.leftMouseUp, .rightMouseUp])

        statusBarMenu = NSMenu(title: "Status Bar Menu")
        statusBarMenu.delegate = self
        statusBarMenu.addItem(
            withTitle: "Order an apple",
            action: #selector(AppDelegate.orderAnApple),
            keyEquivalent: "")
        statusBarMenu.addItem(
            withTitle: "Cancel apple order",
            action: #selector(AppDelegate.cancelAppleOrder),
            keyEquivalent: "")
    }

    @objc func statusBarButtonClicked(sender: NSStatusBarButton) {
        let event = NSApp.currentEvent!
        if event.type ==  NSEvent.EventType.rightMouseUp {
            print("Right click!")
            statusBarItem.menu = statusBarMenu // add menu to button...
            statusBarItem.button?.performClick(nil) // ...and click
        } else {
            print("Left click!")
        }
    }

    @objc func menuDidClose(_ menu: NSMenu) {
        statusBarItem.menu = nil // remove menu so button works as before
    }

    @objc func orderAnApple() {
        print("Ordering a apple!")
    }

    @objc func cancelAppleOrder() {
        print("Canceling your order :(")
    }

}
like image 131
red_menace Avatar answered Nov 09 '22 12:11

red_menace


I'm using this code on Catalina. Rather than performClick like some of the other answers suggest, I had to manually position the popup. This works for me with external monitors.

func applicationDidFinishLaunching(_ aNotification: Notification) {
        statusItem = NSStatusBar.system.statusItem(withLength: NSStatusItem.variableLength)
        statusItem.button?.action = #selector(onClick)
        statusItem.button?.sendAction(on: [.leftMouseUp, .rightMouseUp])
        
        menu = NSMenu()
        menu.addItem(NSMenuItem(title: "Quit", action: #selector(NSApplication.terminate(_:)), keyEquivalent: "q"))
        menu.delegate = self
        
    }
    
    @objc func onClick(sender: NSStatusItem) {
        
        let event = NSApp.currentEvent!
       
        if event.type == NSEvent.EventType.rightMouseUp {
            // right click, show quit menu
            statusItem.menu = menu;
            menu.popUp(positioning: nil, 
                at: NSPoint(x: 0, y: statusItem.statusBar!.thickness),
                in: statusItem.button)
        } else {
           // main click 
        }
    }
    @objc func menuDidClose(_ menu: NSMenu) {
        // remove menu when closed so we can override left click behavior
        statusItem.menu = nil
    }
like image 29
juno suรกrez Avatar answered Oct 28 '22 20:10

juno suรกrez


Here is possible approach. There might be more accurate calculations for menu position, including taking into account possible differences of userInterfaceLayoutDirection, but the idea remains the same - take possible events under manual control and make own decision about what to do on each event.

Important places commented in code. (Tested on Xcode 11.2, macOS 10.15)

@NSApplicationMain
class AppDelegate: NSObject, NSApplicationDelegate {
    var statusBarItem: NSStatusItem!

    func applicationDidFinishLaunching(_ aNotification: Notification) {

        let statusBar = NSStatusBar.system
        statusBarItem = statusBar.statusItem(
            withLength: NSStatusItem.squareLength)
        statusBarItem.button?.title = "๐ŸŽ"

        // Setting action
        statusBarItem.button?.action = #selector(self.statusBarButtonClicked(sender:))
        statusBarItem.button?.sendAction(on: [.leftMouseUp, .rightMouseUp]) // << send action in both cases

        let statusBarMenu = NSMenu(title: "Status Bar Menu")
        statusBarMenu.addItem(
            withTitle: "Order an apple",
            action: #selector(AppDelegate.orderAnApple),
            keyEquivalent: "")

        statusBarMenu.addItem(
            withTitle: "Cancel apple order",
            action: #selector(AppDelegate.cancelAppleOrder),
            keyEquivalent: "")

        // Setting menu
        statusBarItem.button?.menu = statusBarMenu // << store menu in button, not item
    }

    @objc func statusBarButtonClicked(sender: NSStatusBarButton) {
        let event = NSApp.currentEvent!

        if event.type ==  NSEvent.EventType.rightMouseUp {
            print("Right click!")
            if let button = statusBarItem.button { // << pop up menu programmatically
                button.menu?.popUp(positioning: nil, at: CGPoint(x: -1, y: button.bounds.maxY + 5), in: button)
            }
        } else {
            print("Left click!")
        }
    }

    @objc func orderAnApple() {
        print("Ordering a apple!")
    }


    @objc func cancelAppleOrder() {
        print("Canceling your order :(")
    }

}
like image 4
Asperi Avatar answered Nov 09 '22 12:11

Asperi


I'm using this code on macOS Catalina. 10.15.2. ( Xcode 11.3).
On left click It trigger action.
On right click it show menu.

//HEADER FILE
#import <Foundation/Foundation.h>
#import <Cocoa/Cocoa.h>
NS_ASSUME_NONNULL_BEGIN

@protocol MOSMainStatusBarDelegate

- (void) menuBarControllerStatusChanged: (BOOL) active;

@end


@interface MOSMainStatusBar : NSObject

@property (strong) NSMenu *menu;
@property (strong, nonatomic) NSImage *image;
@property (unsafe_unretained, nonatomic) id<MOSMainStatusBarDelegate> delegate;

- (instancetype) initWithImage: (NSImage *) image menu: (NSMenu *) menu;
- (NSStatusBarButton *) statusItemView;
- (void) showStatusItem;
- (void) hideStatusItem;


@end

//IMPLEMANTION FILE. 

#import "MOSMainStatusBar.h"

@interface MOSMainStatusBar ()

@property (strong, nonatomic) NSStatusItem *statusItem;

@end

@implementation MOSMainStatusBar

- (instancetype) initWithImage: (NSImage *) image menu: (NSMenu *) menu {
    self = [super init];
    if (self) {
        self.image = image;
        self.menu = menu;
    }
    return self;
}

- (void) setImage: (NSImage *) image {
    _image = image;
    self.statusItem.button.image = image;

}

- (NSStatusBarButton *) statusItemView {
    return self.statusItem.button;
}

- (void) showStatusItem {
    if (!self.statusItem) {
        self.statusItem = [[NSStatusBar systemStatusBar] statusItemWithLength:NSSquareStatusItemLength];

        [self initStatusItem10];

    }
}

- (void) hideStatusItem {
    if (self.statusItem) {
        [[NSStatusBar systemStatusBar] removeStatusItem:self.statusItem];
        self.statusItem = nil;
    }
}



- (void) initStatusItem10 {

    self.statusItem.button.image = self.image;


    self.statusItem.button.imageScaling =  NSImageScaleAxesIndependently;

    self.statusItem.button.appearsDisabled = NO;
    self.statusItem.button.target = self;
    self.statusItem.button.action = @selector(leftClick10:);

    __unsafe_unretained MOSMainStatusBar *weakSelf = self;

    [NSEvent addLocalMonitorForEventsMatchingMask:
     (NSEventMaskRightMouseDown | NSEventModifierFlagOption | NSEventMaskLeftMouseDown) handler:^(NSEvent *incomingEvent) {

         if (incomingEvent.type == NSEventTypeLeftMouseDown) {
             weakSelf.statusItem.menu = nil;
         }

         if (incomingEvent.type == NSEventTypeRightMouseDown || [incomingEvent modifierFlags] & NSEventModifierFlagOption) {

             weakSelf.statusItem.menu = weakSelf.menu;
         }

         return incomingEvent;
     }];
}

- (void)leftClick10:(id)sender {

    [self.delegate menuBarControllerStatusChanged:YES];
}
like image 3
user1105951 Avatar answered Nov 09 '22 12:11

user1105951