So I have a registration page and the register function works well.
Now all I need is just a loading indicator after pressing the "Register" button.
I've mixed all the keywords I could think of to search in google and I've tried them all but nothing's working.
Here are the things I've tried:
using FutureBuilder:
RaisedButton(
onPressed: () async {
FutureBuilder<http.Response>(
future: registerUser(),
builder: (context, snapshot) {
if (snapshot.hasData) {
return Text("SUCCESS");
}
if (snapshot.hasError) {
return Text("ERROR");
}
return new Center(
child: new CircularProgressIndicator());
},
);
},
color: Color(colorPrimary),
shape: RoundedRectangleBorder(
borderRadius: new BorderRadius.circular(30.0)),
child: Text("SignUp"),
)
in this one, the method is called but the indicator is not showing
using a library progress_hud:
This one I think is working but even if I place this inside a Center
Widget,
it still goes to the bottom of the screen which gives an overlapping with pixels
error.
are there any other better solutions? or should I just find a way to fix this overlapping error?
Thanks for your help!
please use package modal_progress_hud https://pub.dev/packages/modal_progress_hud
ModalProgressHUD must under scaffold body as first child
my working code snippet
@override
Widget build(BuildContext context) {
return Scaffold(
body: ModalProgressHUD(
inAsyncCall: _isLoading,
child: SingleChildScrollView(
child: Container(
...
full example code
import 'dart:async';
import 'package:flutter/material.dart';
import 'package:modal_progress_hud/modal_progress_hud.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: LoginPage(
onSignIn: () => print('login successful!'),
),
);
}
}
class LoginPage extends StatefulWidget {
final VoidCallback _onSignIn;
LoginPage({@required onSignIn})
: assert(onSignIn != null),
_onSignIn = onSignIn;
@override
_LoginPageState createState() => _LoginPageState();
}
class _LoginPageState extends State<LoginPage> {
// maintains validators and state of form fields
final GlobalKey<FormState> _loginFormKey = GlobalKey<FormState>();
// manage state of modal progress HUD widget
bool _isInAsyncCall = false;
bool _isInvalidAsyncUser = false; // managed after response from server
bool _isInvalidAsyncPass = false; // managed after response from server
String _username;
String _password;
bool _isLoggedIn = false;
// validate user name
String _validateUserName(String userName) {
if (userName.length < 8) {
return 'Username must be at least 8 characters';
}
if (_isInvalidAsyncUser) {
// disable message until after next async call
_isInvalidAsyncUser = false;
return 'Incorrect user name';
}
return null;
}
// validate password
String _validatePassword(String password) {
if (password.length < 8) {
return 'Password must be at least 8 characters';
}
if (_isInvalidAsyncPass) {
// disable message until after next async call
_isInvalidAsyncPass = false;
return 'Incorrect password';
}
return null;
}
void _submit() {
if (_loginFormKey.currentState.validate()) {
_loginFormKey.currentState.save();
// dismiss keyboard during async call
FocusScope.of(context).requestFocus(new FocusNode());
// start the modal progress HUD
setState(() {
_isInAsyncCall = true;
});
// Simulate a service call
Future.delayed(Duration(seconds: 1), () {
final _accountUsername = 'username1';
final _accountPassword = 'password1';
setState(() {
if (_username == _accountUsername) {
_isInvalidAsyncUser = false;
if (_password == _accountPassword) {
// username and password are correct
_isInvalidAsyncPass = false;
_isLoggedIn = true;
} else
// username is correct, but password is incorrect
_isInvalidAsyncPass = true;
} else {
// incorrect username and have not checked password result
_isInvalidAsyncUser = true;
// no such user, so no need to trigger async password validator
_isInvalidAsyncPass = false;
}
// stop the modal progress HUD
_isInAsyncCall = false;
});
if (_isLoggedIn)
// do something
widget._onSignIn();
});
}
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Modal Progress HUD Demo'),
backgroundColor: Colors.blue,
),
// display modal progress HUD (heads-up display, or indicator)
// when in async call
body: ModalProgressHUD(
child: SingleChildScrollView(
child: Container(
padding: const EdgeInsets.all(16.0),
child: buildLoginForm(context),
),
),
inAsyncCall: _isInAsyncCall,
// demo of some additional parameters
opacity: 0.5,
progressIndicator: CircularProgressIndicator(),
),
);
}
Widget buildLoginForm(BuildContext context) {
final TextTheme textTheme = Theme.of(context).textTheme;
// run the validators on reload to process async results
_loginFormKey.currentState?.validate();
return Form(
key: this._loginFormKey,
child: Column(
children: [
Padding(
padding: const EdgeInsets.all(8.0),
child: TextFormField(
key: Key('username'),
decoration: InputDecoration(
hintText: 'enter username', labelText: 'User Name'),
style: TextStyle(fontSize: 20.0, color: textTheme.button.color),
validator: _validateUserName,
onSaved: (value) => _username = value,
),
),
Padding(
padding: const EdgeInsets.all(8.0),
child: TextFormField(
key: Key('password'),
obscureText: true,
decoration: InputDecoration(
hintText: 'enter password', labelText: 'Password'),
style: TextStyle(fontSize: 20.0, color: textTheme.button.color),
validator: _validatePassword,
onSaved: (value) => _password = value,
),
),
Padding(
padding: const EdgeInsets.all(32.0),
child: RaisedButton(
onPressed: _submit,
child: Text('Login'),
),
),
Padding(
padding: const EdgeInsets.all(8.0),
child: _isLoggedIn
? Text(
'Login successful!',
key: Key('loggedIn'),
style: TextStyle(fontSize: 20.0),
)
: Text(
'Not logged in',
key: Key('notLoggedIn'),
style: TextStyle(fontSize: 20.0),
),
),
],
),
);
}
}
FutureBuilder
puts its generated body in the widget it's attached to.
Otherwise, where does the returned Widget go?
Example with Material Scaffold
Scaffold(
appBar:AppBar(),
body: FutureBuilder(
future: registerUser(),
builder: (context,snapshot){
//...
}
)
)
The problem is, your future is bound to a RaisedButton
's on pressed.
Secondly, you are probably better off using a StreamBuilder
,since FutureBuilder
calls it's future immediately in the build method.
So instead, call your BLoC/ViewModel/wathever to do registerUser()
.
Let registerUser()
return a Future<void>
(and internally adds the result to a Stream
).
Then observe the Stream
for a result or error.
For Streams
/Sinks
, you can use StreamController<T>
.
//In your form Widget
RaisedButton(
onPressed: registerUser()
)
//In your Widget/BLoC/ViewModel
//Note that the Future can finish with errors from the http call
//call registerUser() with an onError callback to catch these.
//And the Stream can finish with errors(although this is unlikely here)
//the Stream.listen() can also have an onError callback
Future<void> registerUser() async {
var result = await http.post();
//then finally pass it to the stream
_stream.add(result);
}
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