I was wondering if AsyncTask
was made to be used inside the main activity (MainActivity.java
) running the thread.
For example I noticed many tutorials when using the AsyncTask
they declare a private class inside the main class extending the Activity
rather than creating an independent .java
file for that AsyncTask
(MyAsyncTask.java
) class
.
But I noticed that when using an independent file i'm not being able to run the runOnUIThread
() because it belongs to the Activity
class, so how will i be able to use this method inside that independent AsyncTask
(MyAsyncTask.java) which extends AsyncTask
and not Activity
.
That is completely fine. I do it often but it depends on how you are using it. If it may be used by othe Activities
then I give it it's own class or a shared class. But if it is for a single purpose then I would make it an inner class of the MainActivity
.
The benefit of making it an inner class is that it has direct access to that classes member variables. If you make it a separate class then you just need to create a constructor for it if you need to pass in params
such as a context
or other variables.
I don't know exactly what you are doing but I'm not sure you need runOnUiThread()
. You can create a constructor in your AsyncTask
file and have it accept context
as a param and whatever else you need. Then you can update the UI
in onPostExecute()
Example
public class MyAsyncTask extends AsyncTask{
private Context context;
public MyAsyncTask(Context context) { // can take other params if needed
this.context = context;
}
// Add your AsyncTask methods and logic
//you can use your context variable in onPostExecute() to manipulate activity UI
}
then call it in your MainActivity
MyAsyncTask myTask = new MyAsyncTask(this); //can pass other variables as needed
myTask.execute();
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