Is there any way for me to share a variable between two web workers? (Web workers are basically threads in Javascript)
In languages like c# you have:
public static string message = "";
static void Main()
{
message = "asdf";
new Thread(mythread).Run();
}
public static void mythread()
{
Console.WriteLine(message); //outputs "asdf"
}
I know thats a bad example, but in my Javascript application, I have a thread doing heavy computations that can be spread across multiple threads [since I have a big chunk of data in the form of an array. All the elements of the array are independent of each other. In other words, my worker threads don't have to care about locking or anything like that]
I've found the only way to "share" a variable between two threads would be to create a Getter/setter [via prototyping] and then use postMessage/onmessage... although this seems really inefficient [especially with objects, which I have to use JSON for AFAIK]
LocalStorage/Database has been taken out of the HTML5 specification because it could result in deadlocks, so that isn't an option [sadly]...
The other possibility I have found was to use PHP to actually have a getVariable.php and setVariable.php pages, which use localstorage to store ints/strings... once again, Objects [which includes arrays/null] have to be converted to JSON... and then later, JSON.parse()'d.
As far as I know, Javascript worker threads are totally isolated from the main page thread [which is why Javascript worker threads can't access DOM elements
Although postMessage works, it is slow.
Threads share all global variables; the memory space where global variables are stored is shared by all threads (though, as we will see, you have to be very careful about accessing a global variable from multiple threads). This includes class-static members!
How many web workers can run concurrently JavaScript? A web worker is a JavaScript program running on a different thread, in parallel with main thread. The browser creates one thread per tab. The main thread can spawn an unlimited number of web workers, until the user's system resources are fully consumed.
The WorkerGlobalScope is the global object for a new worker, and it is what a worker thread looks like, on the inside, to itself.
Since web workers are in external files, they do not have access to the following JavaScript objects: The window object. The document object. The parent object.
Web workers are deliberately shared-nothing -- everything in a worker is completely hidden from other workers and from pages in the browser. If there were any way to share non-"atomic" values between workers, the semantics of those values would be nearly impossible to use with predictable results. Now, one could introduce locks as a way to use such values, to a certain extent -- you acquire the lock, examine and maybe modify the value, then release the lock -- but locks are very tricky to use, and since the usual failure mode is deadlock you would be able to "brick" the browser pretty easily. That's no good for developers or users (especially when you consider that the web environment is so amenable to experimentation by non-programmers who've never even heard of threads, locks, or message-passing), so the alternative is no state shared between workers or pages in the browser. You can pass messages (which one can think of as being serialized "over the wire" to the worker, which then creates its own copy of the original value based on the serialized information) without having to address any of these problems.
Really, message-passing is the right way to support parallelism without letting the concurrency problems get completely out of control. Orchestrate your message handoffs properly and you should have every bit as much power as if you could share state. You really don't want the alternative you think you want.
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