i spand few hours to find this solution...
so i decided to share this informatiom, maybe some one itwill helpful :)
The first way, shown below, takes the bitmap from the view and loads it into a file.
// Get access to ImageView
ImageView ivImage = (ImageView) findViewById(R.id.ivResult);
// Fire async request to load image
Picasso.with(context).load(imageUrl).into(ivImage);
and then later assuming after the image has completed loading, this is how you can trigger a share:
// Can be triggered by a view event such as a button press
public void onShareItem(View v) {
// Get access to bitmap image from view
ImageView ivImage = (ImageView) findViewById(R.id.ivResult);
// Get access to the URI for the bitmap
Uri bmpUri = getLocalBitmapUri(ivImage);
if (bmpUri != null) {
// Construct a ShareIntent with link to image
Intent shareIntent = new Intent();
shareIntent.setAction(Intent.ACTION_SEND);
shareIntent.putExtra(Intent.EXTRA_STREAM, bmpUri);
shareIntent.setType("image/*");
// Launch sharing dialog for image
startActivity(Intent.createChooser(shareIntent, "Share Image"));
} else {
// ...sharing failed, handle error
}
}
// Returns the URI path to the Bitmap displayed in specified ImageView
public Uri getLocalBitmapUri(ImageView imageView) {
// Extract Bitmap from ImageView drawable
Drawable drawable = imageView.getDrawable();
Bitmap bmp = null;
if (drawable instanceof BitmapDrawable){
bmp = ((BitmapDrawable) imageView.getDrawable()).getBitmap();
} else {
return null;
}
// Store image to default external storage directory
Uri bmpUri = null;
try {
File file = new File(Environment.getExternalStoragePublicDirectory(
Environment.DIRECTORY_DOWNLOADS), "share_image_" + System.currentTimeMillis() + ".png");
file.getParentFile().mkdirs();
FileOutputStream out = new FileOutputStream(file);
bmp.compress(Bitmap.CompressFormat.PNG, 90, out);
out.close();
bmpUri = Uri.fromFile(file);
} catch (IOException e) {
e.printStackTrace();
}
return bmpUri;
}
Make sure to add the appropriate permissions to your AndroidManifest.xml:
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
Image loading using Picasso is very easy, you can do it like this way Picasso. get(). load("http://i.imgur.com/DvpvklR.png").into(imageView); and in their website you can get every details. In your case you can parse every image URL and use RecyclerView to show them along with Picasso.
For using Picasso in the android project, we have to add a dependency in the app-level gradle file. So, For adding dependency open app/build. gradle file in the app folder in your Android project and add the following lines inside it.
The second way to share an Image does not require you to write the image into a file. This code can safely be executed on the UI thread. The approach was suggested on this webpage http://www.nurne.com/2012/07/android-how-to-attach-image-file-from.html .
ImageView siv = (ImageView) findViewById(R.id.ivResult);
Drawable mDrawable = siv.getDrawable();
Bitmap mBitmap = ((BitmapDrawable)mDrawable).getBitmap();
String path = Images.Media.insertImage(getContentResolver(),
mBitmap, "Image Description", null);
Uri uri = Uri.parse(path);
return uri;
You get the Drawable from the ImageView. You get the Bitmap from the Drawable. Put that bitmap into the Media image store. That gives you a path which can be used instead of a file path or URL. Note the original webpage had an additional problem with immutable bitmaps, solved by drawing the bitmap into a canvas (never shown on screen). See linked page above for details.
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