I'm trying to prototype a validation rules engine using IronPython hosted in a .Net console application. I've stripped the script right down to what I believe is the basics
var engine = Python.CreateEngine();
engine.Execute("from System import *");
engine.Runtime.Globals.SetVariable("property_value", "TB Test");
engine.Runtime.Globals.SetVariable("result", true);
var sourceScope = engine.CreateScriptSourceFromString("result = property_value != None and len(property_value) >= 3");
sourceScope.Execute();
bool result = engine.Runtime.Globals.GetVariable("result");
engine.Runtime.Shutdown();
It can't however detect the global variables that I think I have set up. It fails when the script is executed with
global name 'property_value' is not defined
but i can check the global variables in the scope and they are there - this statement returns true when I run in in the debugger
sourceScope.Engine.Runtime.Globals.ContainsVariable("property_value")
I am a complete newbie with IronPython so apologies if this is an easy/obvious question.
The general motivation to this is creating this kind of rules engine but with a later (most recent) version of IronPython where some of the methods and signatures have changed.
Here is the way I would provide script with a variable and pick the results afterwards:
var engine = Python.CreateEngine();
var scope = engine.CreateScope();
scope.SetVariable("foo", 42);
engine.Execute("print foo; bar=foo+11", scope);
Console.WriteLine(scope.GetVariable("bar"));
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