I have updated the project target API version to 30, and now I see that the systemUiVisibility property is deprecated.
The following kotlin code is the one I'm using which is actually equivalent to setSystemUiVisibility method in Java.
playerView.systemUiVisibility = (View.SYSTEM_UI_FLAG_LOW_PROFILE
or View.SYSTEM_UI_FLAG_FULLSCREEN
or View.SYSTEM_UI_FLAG_LAYOUT_STABLE
or View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY
or View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION
or View.SYSTEM_UI_FLAG_HIDE_NAVIGATION)
Please let me know if you have got any stable replacement for this deprecated code. The google's recommendation is to use WindowInsetsController
, but I don't how to do that.
For compatibility, use WindowCompat
and WindowInsetsControllerCompat
. You'll need to upgrade your gradle dependency for androidx.core
to at least 1.6.0-alpha03
so that there will be support for setSystemBarsBehavior
on SDK < 30.
private fun hideSystemUI() {
WindowCompat.setDecorFitsSystemWindows(window, false)
WindowInsetsControllerCompat(window, mainContainer).let { controller ->
controller.hide(WindowInsetsCompat.Type.systemBars())
controller.systemBarsBehavior = WindowInsetsControllerCompat.BEHAVIOR_SHOW_TRANSIENT_BARS_BY_SWIPE
}
}
private fun showSystemUI() {
WindowCompat.setDecorFitsSystemWindows(window, true)
WindowInsetsControllerCompat(window, mainContainer).show(WindowInsetsCompat.Type.systemBars())
}
You can find out more information about WindowInsets
by watching this YouTube video
For devices with notches at the top of the display, you can add the following to your v27 theme.xml
file make the UI appear either side of the notch:
<item name="android:windowLayoutInDisplayCutoutMode">shortEdges</item>
You can read more at this link: Display Cutout
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