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Sending byte array of approximately fixed size everytime to another method

I have a method which takes a parameter which is Partition enum. This method will be called by multiple background threads (15 max) around same time period by passing different value of partition. Here dataHoldersByPartition is a ImmutableMap of Partition and ConcurrentLinkedQueue<DataHolder>.

  private final ImmutableMap<Partition, ConcurrentLinkedQueue<DataHolder>> dataHoldersByPartition;

  //... some code to populate entry in `dataHoldersByPartition` map

  private void validateAndSend(final Partition partition) {  
    ConcurrentLinkedQueue<DataHolder> dataHolders = dataHoldersByPartition.get(partition);
    Map<byte[], byte[]> clientKeyBytesAndProcessBytesHolder = new HashMap<>();
    int totalSize = 0;      
    DataHolder dataHolder;
    while ((dataHolder = dataHolders.poll())  != null) {      
      byte[] clientKeyBytes = dataHolder.getClientKey().getBytes(StandardCharsets.UTF_8);
      if (clientKeyBytes.length > 255)
        continue;

      byte[] processBytes = dataHolder.getProcessBytes();
      int clientKeyLength = clientKeyBytes.length;
      int processBytesLength = processBytes.length;

      int additionalLength = clientKeyLength + processBytesLength;
      if (totalSize + additionalLength > 50000) {
        Message message = new Message(clientKeyBytesAndProcessBytesHolder, partition);
        // here size of `message.serialize()` byte array should always be less than 50k at all cost
        sendToDatabase(message.getAddress(), message.serialize());
        clientKeyBytesAndProcessBytesHolder = new HashMap<>();
        totalSize = 0;
      }
      clientKeyBytesAndProcessBytesHolder.put(clientKeyBytes, processBytes);
      totalSize += additionalLength;
    }
    // calling again with remaining values only if clientKeyBytesAndProcessBytesHolder is not empty
    if(!clientKeyBytesAndProcessBytesHolder.isEmpty()) {
        Message message = new Message(partition, clientKeyBytesAndProcessBytesHolder);
        // here size of `message.serialize()` byte array should always be less than 50k at all cost
        sendToDatabase(message.getAddress(), message.serialize());      
    }
  }

And below is my Message class:

public final class Message {
  private final byte dataCenter;
  private final byte recordVersion;
  private final Map<byte[], byte[]> clientKeyBytesAndProcessBytesHolder;
  private final long address;
  private final long addressFrom;
  private final long addressOrigin;
  private final byte recordsPartition;
  private final byte replicated;

  public Message(Map<byte[], byte[]> clientKeyBytesAndProcessBytesHolder, Partition recordPartition) {
    this.clientKeyBytesAndProcessBytesHolder = clientKeyBytesAndProcessBytesHolder;
    this.recordsPartition = (byte) recordPartition.getPartition();
    this.dataCenter = Utils.CURRENT_LOCATION.get().datacenter();
    this.recordVersion = 1;
    this.replicated = 0;
    long packedAddress = new Data().packAddress();
    this.address = packedAddress;
    this.addressFrom = 0L;
    this.addressOrigin = packedAddress;
  }

  // Output of this method should always be less than 50k always
  public byte[] serialize() {
    // 36 + dataSize + 1 + 1 + keyLength + 8 + 2;
    int bufferCapacity = getBufferCapacity(clientKeyBytesAndProcessBytesHolder);

    ByteBuffer byteBuffer = ByteBuffer.allocate(bufferCapacity).order(ByteOrder.BIG_ENDIAN);
    // header layout
    byteBuffer.put(dataCenter).put(recordVersion).putInt(clientKeyBytesAndProcessBytesHolder.size())
        .putInt(bufferCapacity).putLong(address).putLong(addressFrom).putLong(addressOrigin)
        .put(recordsPartition).put(replicated);

    // data layout
    for (Map.Entry<byte[], byte[]> entry : clientKeyBytesAndProcessBytesHolder.entrySet()) {
      byte keyType = 0;
      byte[] key = entry.getKey();
      byte[] value = entry.getValue();
      byte keyLength = (byte) key.length;
      short valueLength = (short) value.length;

      ByteBuffer dataBuffer = ByteBuffer.wrap(value);
      long timestamp = valueLength > 10 ? dataBuffer.getLong(2) : System.currentTimeMillis();

      byteBuffer.put(keyType).put(keyLength).put(key).putLong(timestamp).putShort(valueLength)
          .put(value);
    }
    return byteBuffer.array();
  }

  private int getBufferCapacity(Map<byte[], byte[]> clientKeyBytesAndProcessBytesHolder) {
    int size = 36;
    for (Entry<byte[], byte[]> entry : clientKeyBytesAndProcessBytesHolder.entrySet()) {
      size += 1 + 1 + 8 + 2;
      size += entry.getKey().length;
      size += entry.getValue().length;
    }
    return size;
  }

    // getters and to string method here
}

Basically, what I have to make sure is whenever the sendToDatabase method is called in validateAndSend method, size of message.serialize() byte array should always be less than 50k at all cost. My sendToDatabase method sends byte array coming out from serialize method. So for example if I have 60k records in dataHolders CLQ then I will send in two chunks in validateAndSend method:

  • First, I will make a byte array which is approx less than 50k (meaning byte array coming out from message.serialize() is less than 50k) and call sendToDatabase method on it.
  • Second, I will call sendToDatabase method for remianing part.

And to accomplish above things, I was having totalSize variable in validateAndSend method which is trying to measure 50k size but looks like my approach might not be right and I maybe dropping some records or sending more than 50k everytime I guess?

Looks like my Message class knows about clientKeyBytesAndProcessBytesHolder map and I can use this map to accurately define the size by calling getBufferCapacity method and if is approx less than 50k then call sendToDatabase method?

like image 374
user1950349 Avatar asked Oct 30 '17 19:10

user1950349


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1 Answers

You might get cleaner code by sorting responsibilities. Currently, Message class is responsible for converting DataHolder items into a serialized form. But also t is expected to ensure size restriction is fulfilled. Unfortunately, the calling method is checking the size expectations without knowing anything about the size requirements of Message class.

I suggest putting responsibility on sending out proper junks of data to the Message class and thus remove the "knowledge about the proper data junk formatting" to the Message class itself.

You might also have noticed that current implementation is accounting for a full header size per item, while a header is only added once per serialize()

Please find below a sketch of a suggested improvement. The code would need further polishing. But it is primarily intended for illustrating elementary improvements on structure and readability/maintainability.

For isolating the sendToDatabase() functionality from Message class I just added a simple interface:

// decoupling the sending logic from the formatting
// if external requirements suggest linking such functionality into the message class
// such interface would be unnecessary
public interface DatabaseDelivery {
    void sendToDatabase(long addres, byte[] messagePayload);
}

The message class is changed to dealing with junking and size restrictions. It is now Closeable indicating you should call close() finally. (So you might consider using proper constructs with current versions of java)

public final class Message implements Closeable {
    // or initialize it from some external source if this might change dynamically
    private static final int MAX_SIZE = 50000;
    // better determine this in sync with addHeader() method
    private static final int HEADER_SIZE = 36;

    private final byte dataCenter;
    private final byte recordVersion;
    private final long address;
    private final long addressFrom;
    private final long addressOrigin;
    private final byte recordsPartition;
    private final byte replicated;
    private final DatabaseDelivery delivery;
    private final ByteBuffer itemBuffer = ByteBuffer.allocate(MAX_SIZE);
    private int pendingItems = 0;

    public Message(final Partition recordPartition, final DatabaseDelivery databaseDelivery) {
        this.recordsPartition = (byte) recordPartition.getPartition();
        this.dataCenter = Utils.CURRENT_LOCATION.get().datacenter();
        this.recordVersion = 1;
        this.replicated = 0;
        final long packedAddress = new Data().packAddress();
        this.address = packedAddress;
        this.addressFrom = 0L;
        this.addressOrigin = packedAddress;
        this.delivery = databaseDelivery;
    }

    private void addHeader(final ByteBuffer buffer, final int items) {
        buffer.put(dataCenter)
              .put(recordVersion)
              .putInt(items)
              .putInt(buffer.capacity())
              .putLong(address)
              .putLong(addressFrom)
              .putLong(addressOrigin)
              .put(recordsPartition)
              .put(replicated);
    }

    private void sendData() {
        if (itemBuffer.position() == 0) {
            // no data to be sent
            //Properties: itemBuffer serialized size == 0
            return;
        }
        final ByteBuffer buffer = ByteBuffer.allocate(MAX_SIZE);
        addHeader(buffer, pendingItems);
        itembuffer.flip();
        buffer.put(itemBuffer);
        delivery.sendToDatabase(address, Arrays.copyOf(buffer.array(),buffer.position());
        itemBuffer.clear();
        pendingItems = 0;
        //Properties: itemBuffer serialized size == 0                
    }

    public void addAndSendJunked(final byte[] key, final byte[] data) {
        if (key.length > 255) {
            return;
        }
        if (data.length > 255) {
            return;
        }
        final byte keyLength = (byte) key.length;
        final byte dataLength = (byte) data.length;

        final int additionalSize = dataLength + keyLength + 1 + 1 + 8 + 2;
        final int newSize = itemBuffer.position() + additionalSize;
        //Properties: itemBuffer serialized size < MAX
        if (newSize >= (MAX_SIZE-HEADER_SIZE)) {
            sendData();
        }
        if (additionalSize > (MAX_SIZE-HEADER_SIZE)) {
            //XXX Use exception that is appropriate for your application
            //XXX You might add sizes involved for ease of analysis
            throw new AppConfigurationException("Size of single item exceeds maximum size");
        }
        //Properties: itemBuffer size (old+new or new) < MAX 

        final ByteBuffer dataBuffer = ByteBuffer.wrap(data);
        final long timestamp = dataLength > 10 ? dataBuffer.getLong(2) : System.currentTimeMillis();
        // data layout
        itemBuffer.put((byte) 0).put(keyLength).put(key).putLong(timestamp).putShort(dataLength).put(data);
        pendingItems++ ;

//Properties: itemBuffer size < MAX }

    @Override
    public void close() {
        if (pendingItems > 0) {
            sendData();
        }
    }

Finally your calling code will mutate to:

private void validateAndSend(final Partition partition) {
    final ConcurrentLinkedQueue<DataHolder> dataHolders = dataHoldersByPartition.get(partition);

    // the instance providing sendToDatabase() method
    // just for cutting off details external to the discussion
    final DatabaseDelivery delivery = this;
    final Message message = new Message(partition, this);

    DataHolder dataHolder;
    while ((dataHolder = dataHolders.poll()) != null) {
        // XXX: why is client key using explicit encoding while process bytes is not?
        message.addAndSendJunked(dataHolder.getClientKey().getBytes(StandardCharsets.UTF_8), dataHolder.getProcessBytes());
    }
    message.close();
}

Please note that I added some markers (XXX) at places that might need attention. (Those, however, could be explained from information external to what has been provided)

There are some more details that could be considered. E.g. I'm not convinced that using ByteBuffer is a proper collection for the given use case (at most places).

Edit: With respect to testing, due to the small size of the code, you might consider applying formal verification (at least partially). This is similar to what modern compilers due with static code analysis: You walk through your code (with paper and pencil) and derive properties that hold at that very place. I added comments to the code above (marked //Properties) for illustrating what you might get doing so. (Mind: this is a simple illustration, and definitely would need more properties to be derived and done for each statement). I just did some minimal attributions for resulting buffer size. (using MAX' as placeholder for the maximum acceptable size of the item part of the final buffer, akaMAX_SIZE-HEADER_SIZE`).

Of course, may people will (correctly) suggest writing tests for the critical cases. That would be whitebox tests in that case. testing for proper functionality of the code at the corner cases of the (known) implementation. You would, also need to have blackbox tests testing behavior of your code with respect to a specification.

And also you might add runtime checks for ensuring proper behavior at critical parts. E.g. when doing sendToDatabase() you could check for maximum size requirement. However, such testing would need suitable input to plausibalize proper behavior. Using properties derived from code by static analysis, could provide proof of well-behavior without the final doubt of not having found the one test case that would have caused a failure.

like image 73
rpy Avatar answered Sep 20 '22 14:09

rpy