I need to know what should be done to use JavaScript in a HTML sitting in UIWebView
to notify Objective-C that something has happened?
To be more exact, I'm playing some JavaScript animation in HTML and I need to alert the Objective-C code that the animation has ended.
There seems to be no official method of doing this. However, the standard workaround involves reading and parsing incoming URL requests, basically rolling your own serialized messaging protocol. The message handling should be done in the webView:shouldStartLoadWithRequest:navigationType
method of your view controller.
Note: there are several free libraries (PhoneGap, QuickConnect, JS-to-Cocoa Bridge) which wrap this functionality (plus do a whole lot more). To reinvent the wheel (or know why it's round, so to speak), read on.
From JavaScript, you will invoke the callback by attempting to navigate to a new URL:
// In JavaScript
window.location = 'myapp:myaction:param1:param2'; // etc...
In Objective-C, implement the UIWebViewDelegate
protocol in your .h
file:
// In your header file
@interface MyAppViewController : UIViewController <UIWebViewDelegate> {
...
}
@end
Next, implement the method in your .m
file:
// In your implementation file
-(BOOL)webView:(UIWebView *)webView2
shouldStartLoadWithRequest:(NSURLRequest *)request
navigationType:(UIWebViewNavigationType)navigationType
{
// Break apart request URL
NSString *requestString = [[request URL] absoluteString];
NSArray *components = [requestString componentsSeparatedByString:@":"];
// Check for your protocol
if ([components count] > 1 &&
[(NSString *)[components objectAtIndex:0] isEqualToString:@"myapp"])
{
// Look for specific actions
if ([(NSString *)[components objectAtIndex:1] isEqualToString:@"myaction"])
{
// Your parameters can be found at
// [components objectAtIndex:n]
// where 'n' is the ordinal position of the colon-delimited parameter
}
// Return 'NO' to prevent navigation
return NO;
}
// Return 'YES', navigate to requested URL as normal
return YES;
}
Two important notes:
Context: navigating to myapp:whatever
will (of course) fail under any other context. Keep this in mind if you're loading cross-platform pages.
Timing: if a second window.location =
call is made before the first returns, it will get 'lost.' So, either lump your calls together, manually delay execution, or implement a queue which combines the above with JS queries into Objective-C objects.
Actually for timing in iOS (maybe not for OSX?), if a second window.location
call is made before the previous window.location
call executes, then the first window.location
call gets lost. I think the window.location
call executes asynchronisely with the JavaScript after it is called, and if another call is made it before it executes, it cancels the first.
For example, when capturing touch events, I have seen ontouchstart
not get sent via window.location
, if an ontouchmove
event occurs to quickly afterwards (such as in a fast finger swipe). Thus your Objective-C doesn't get the ontouchstart
event. This is more of a problem on the original iPad than the iPad2, I assume because of processing speed.
zourtney's answer is correct , but forgot to mention one thing .. needed to register delegate to webview by
- (void)viewDidLoad {
[super viewDidLoad]; --- instantiate _webview next .. then
_webview.delegate = self; //important .. needed to register webview to delegate
}
hope this helps .....
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