I need to perform structural comparison on two Object[] arrays which may contain themselves:
Object[] o1 = new Object[] { "A", null };
o1[1] = o1;
Object[] o2 = new Object[] { "A", null };
o2[1] = o2;
Arrays.deepEquals(o1, o2); // undefined behavior
Unfortunately, the deepEquals
doesn't work in this case. The example above should yield true.
Is there an algorithm which can reliably calculate this?
My idea is roughly as follows:
List<Object> xs = new ArrayList<>();
List<Object> ys = new ArrayList<>();
boolean equal(Object[] o1, Object[] o2, List<Object> xs, List<Object> ys) {
xs.add(o1);
ys.add(o2);
boolean result = true;
for (int i = 0; i < o1.length; i++) {
if (o1[i] instanceof Object[]) {
int idx1 = xs.lastIndexOf(o1[i]);
if (idx1 >= 0) { idx1 = xs.size() - idx1 - 1; }
if (o2[i] instanceof Object[]) {
int idx2 = xs.lastIndexOf(o2[i]);
if (idx2 >= 0) { idx2 = ys.size() - idx2 - 1; }
if (idx1 == idx2) {
if (idx1 >= 0) {
continue;
}
if (!equal(o1[i], o2[i], xs, ys)) {
result = false;
break;
}
}
}
}
}
xs.removeLast();
ys.removeLast();
return result;
}
The Arrays. equals() method checks the equality of the two arrays in terms of size, data, and order of elements. This method will accept the two arrays which need to be compared, and it returns the boolean result true if both the arrays are equal and false if the arrays are not equal.
Overview. The deepEquals method of the Objects class in Java is a static method used to check whether two given objects are deep equals. Two null values are always deeply equal. If both the objects passed are arrays, then Arrays. deepEquals is used to check equality.
The proper way to compare whether two arrays are equal is to use strict equality (===), which compares recursively.
As I mentioned in my comments above, your code has some compile errors, and you've left out a lot of it, which makes it hard to be 100% sure of exactly how it's supposed to work once the code is completed. But after finishing the code, fixing one clear typo (you wrote idx2 = xs.lastIndexOf(o2[i])
, but I'm sure you meant idx2 = ys.lastIndexOf(o2[i])
) and one thing that I think is a typo (I don't think that you meant for if (!equal(o1[i], o2[i], xs, ys))
to be nested inside if (idx1 == idx2)
), removing some no-op code, and restructuring a bit (to a style that I find clearer; YMMV), I get this:
boolean equal(final Object[] o1, final Object[] o2)
{
return _equal(o1, o2, new ArrayList<Object>(), new ArrayList<Object>());
}
private static boolean _equal(final Object[] o1, final Object[] o2,
final List<Object> xs, final List<Object> ys)
{
if(o1.length != o2.length)
return false;
xs.add(o1);
ys.add(o2);
try
{
for(int i = 0; i < o1.length; i++)
{
if(o1[i] == null && o2[i] == null)
continue;
if(o1[i] == null || o2[i] == null)
return false;
if(o1[i].equals(o2[i]))
continue;
if(! (o1[i] instanceof Object[]) || ! (o2[i] instanceof Object[]))
return false;
final int idx1 = xs.lastIndexOf(o1[i]);
if(idx1 >= 0 && idx1 == ys.lastIndexOf(o2[i]))
continue;
if(! _equal((Object[])o1[i], (Object[])o2[i], xs, ys))
return false;
}
return true;
}
finally
{
xs.remove(xs.size() - 1);
ys.remove(ys.size() - 1);
}
}
which mostly works. The logic is, whenever it gets two Object[]
s, it checks to see if if it's currently comparing each of them higher up in the stack and, if so, it checks to see if the topmost stack-frame that's comparing one of them is also the topmost stack-frame that's comparing the other. (That is the logic you intended, right?)
The only serious bug I can see is in this sort of situation:
// a one-element array that directly contains itself:
final Object[] a = { null }; a[0] = a;
// a one-element array that contains itself via another one-element array:
final Object[][] b = { { null } }; b[0][0] = b;
// should return true (right?); instead, overflows the stack:
equal(a, b, new ArrayList<Object>(), new ArrayList<Object>());
You see, in the above, the last element of xs
will always be a
, but the last element of ys
will alternate between b
and b[0]
. In each recursive call, xs.lastIndexOf(a)
will always be the greatest index of xs
, while ys.lastIndexOf(b)
or ys.lastIndexOf(b[0])
(whichever one is needed) will always be one less than the greatest index of ys
.
The problem is, the logic shouldn't be, "the topmost comparison of o1[i]
is in the same stack-frame as the topmost comparison of o2[i]
"; rather, it should be, "there exists some stack-frame — any stack-frame at all — that is comparing o1[i]
to o2[i]
". But for efficiency, we can actually use the logic "there is, or has ever been, a stack-frame that is/was comparing o1[i]
to o2[i]
"; and we can use a Set
of pairs of arrays rather than two List
s of arrays. To that end, I wrote this:
private static boolean equal(final Object[] a1, final Object[] a2)
{
return _equal(a1, a2, new HashSet<ArrayPair>());
}
private static boolean _equal
(final Object[] a1, final Object[] a2, final Set<ArrayPair> pairs)
{
if(a1 == a2)
return true;
if(a1.length != a2.length)
return false;
if(! pairs.add(new ArrayPair(a1, a2)))
{
// If we're here, then pairs already contained {a1,a2}. This means
// either that we've previously compared a1 and a2 and found them to
// be equal (in which case we obviously want to return true), or
// that we're currently comparing them somewhere higher in the
// stack and haven't *yet* found them to be unequal (in which case
// we still want to return true: if it turns out that they're
// unequal because of some later difference we haven't reached yet,
// that's fine, because the comparison higher in the stack will
// still find that).
return true;
}
for(int i = 0; i < a1.length; ++i)
{
if(a1[i] == a2[i])
continue;
if(a1[i] == null || a2[i] == null)
return false;
if(a1[i].equals(a2[i]))
continue;
if(! (a1[i] instanceof Object[]) || ! (a2[i] instanceof Object[]))
return false;
if(! _equal((Object[]) a1[i], (Object[]) a2[i], pairs))
return false;
}
return true;
}
private static final class ArrayPair
{
private final Object[] a1;
private final Object[] a2;
public ArrayPair(final Object[] a1, final Object[] a2)
{
if(a1 == null || a2 == null)
throw new NullPointerException();
this.a1 = a1;
this.a2 = a2;
}
@Override
public boolean equals(final Object that)
{
if(that instanceof ArrayPair)
if(a1 == ((ArrayPair)that).a1)
return a2 == ((ArrayPair)that).a2;
else
if(a1 == ((ArrayPair)that).a2)
return a2 == ((ArrayPair)that).a1;
else
return false;
else
return false;
}
@Override
public int hashCode()
{ return a1.hashCode() + a2.hashCode(); }
}
It should be clear that the above cannot result in infinite recursion, because if the program has a finite number of arrays, then it has a finite number of pairs of arrays, and only one stack-frame at a time can be comparing a given pair of arrays (since, once a pair begins to be getting compared, it's added to pairs
, and any future attempt to compare that pair will immediately return true
), which means that the total stack depth is finite at any given time. (Of course, if the number of arrays is huge, then the above can still overflow the stack; the recursion is bounded, but so is the maximum stack size. I'd recommend, actually, that the for
-loop be split into two for
-loops, one after the other: the first time, skip all the elements that are arrays, and the second time, skip all the elements that aren't. This can avoid expensive comparisons in many cases.)
It should also be clear that the above will never return false
when it should return true
, since it only returns false
when it finds an actual difference.
Lastly, I think it should be clear that the above will never return true
when it should return false
, since for every pair of objects, one full loop is always made over all the elements. This part is trickier to prove, but in essence, we've defined structural equality in such a way that two arrays are only structurally unequal if we can find some difference between them; and the above code does eventually examine every element of every array it encounters, so if there were a findable difference, it would find it.
Notes:
int[]
and double[]
and so on. Adam's answer raises the possibility that you would want these to be compared elementwise as well; if that's needed, it's easily added (since it wouldn't require recursion: arrays of primitives can't contain arrays), but the above code just uses Object.equals(Object)
for them, which means reference-equality.Object.equals(Object)
implements a symmetric relation, as its contract specifies. In reality, however, that contract is not always fulfilled; for example, new java.util.Date(0L).equals(new java.sql.Timestamp(0L))
is true
, while new java.sql.Timestamp(0L).equals(new java.util.Date(0L))
is false
. If order matters for your purposes — if you want equal(new Object[]{java.util.Date(0L)}, new Object[]{java.sql.Timestamp(0L)})
to be true
and equal(new Object[]{java.sql.Timestamp(0L)}, new Object[]{java.util.Date(0L)})
to be false
— then you'll want to change ArrayPair.equals(Object)
, and probably ArrayPair.hashCode()
as well, to care about which array is which.You could add all visited objects to a temporary Map<Object, Object>
structure to make sure, that you do not visit/inspect them again. The value is always a new Object, which will be used to replace already visited instances in your result lists.
Every time you see an object,
xs
or ys
)In your example, the result lists should look like this (pseudo language):
xs == {o1, "A", obj2} // obj2 == map.get(o2);
ys == {o2, "A", obj1} // obj1 == map.get(o1);
This will prevent from infinite loops.
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