I am trying to run the demo project that comes with the Unity3d package for Google cardboard, but I keep getting this error when I build in xCode.
Undefined symbols for architecture arm64: "_SecTrustEvaluate", referenced from: l155 in libvrunity.a(GTMSessionFetcher.o) ld: symbol(s) not found for architecture arm64 clang: error: linker command failed with exit code 1 (use -v to see invocation)
I am running Unity 5.2.0f3 and Xcode 6.4. The only things I have in my project are the CardboardSDK and the demo project both downloaded from here: https://developers.google.com/cardboard/unity
Has anyone run into this problem before or know how to fix it?!
You need to add the Security.framework
in order for it to build.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With