I want to create an application that search files in directory and in subdirectory using the boost library for c++ also I don't want to get trouble with UNICODE files like files named arabic . So how can i do that?
UPDATE:
#include <iostream>
#include <boost/filesystem/operations.hpp>
#include <boost/filesystem/fstream.hpp>
#define BOOST_FILESYSTEM_NO_DEPRECATED
using namespace boost::filesystem;
using namespace std;
bool find_file( const path & dir_path, // in this directory,
const std::string & file_name, // search for this name,
path & path_found ) // placing path here if found
{
if ( !exists( dir_path ) ) return false;
directory_iterator end_itr; // default construction yields past-the-end
for ( directory_iterator itr( dir_path );
itr != end_itr;
++itr )
{
if ( is_directory(itr->status()) )
{
if ( find_file( itr->path(), file_name, path_found ) ) return true;
}
else if ( itr->path().filename() == file_name ) // see below
{
path_found = itr->path();
return true;
}
}
return false;
}
int main()
{
path myPath = "C:";
string myFile = ".doc";
path myfound = "c:";
find_file(myPath, myFile, myfound);
}
I tried also this code but it won't compile it show this error and a lot
undefined reference to `boost::filesystem3::path::filename() const
also:
X:\mingw\boost\boost_1_47_0\boost\system\error_code.hpp|214|undefined reference to `boost::system::generic_category()'|
You have to link against the boost_system and the boost_filesystem libraries. How to do this depends on your compiler/linker combination; for example, on my system I have to add the flags -lboost_system-mt -lboost_filesystem-mt
.
Some remarks: On Windows, you usually want wstring
(or other "wide character" object) to increase your chance of working with Unicode paths. Second, you can make your code much shorter using find_if
and recursive_directory_iterator
:
#include <algorithm>
#include <iostream>
#define BOOST_FILESYSTEM_NO_DEPRECATED
#define BOOST_FILESYSTEM_VERSION 3
#include <boost/filesystem.hpp>
using namespace std;
using namespace boost::filesystem;
bool find_file(const path& dir_path, const path& file_name, path& path_found) {
const recursive_directory_iterator end;
const auto it = find_if(recursive_directory_iterator(dir_path), end,
[&file_name](const directory_entry& e) {
return e.path().filename() == file_name;
});
if (it == end) {
return false;
} else {
path_found = it->path();
return true;
}
}
int main() {
const path myPath = L"/usr/local";
const path myFile = L"filesystem.hpp";
path myFound;
find_file(myPath, myFile, myFound);
wcout << myFound << endl;
}
My example uses the C++11 features auto
and lambda
, which are present in GCC 4.6. If your compiler lacks these, you can easily replace the lambda by a predicate object and the auto
by an explicit type specifier:
#include <functional>
class file_name_equal: public unary_function<path, bool> {
public:
explicit file_name_equal(const path& fname): file_name(fname) { }
bool operator()(const directory_entry& entry) const {
return entry.path().filename() == file_name;
}
private:
path file_name;
};
bool find_file_cxx03(const path& dir_path, const path& file_name,
path& path_found) {
const recursive_directory_iterator end;
const recursive_directory_iterator it =
find_if(recursive_directory_iterator(dir_path), end,
file_name_equal(file_name));
if (it == end) {
return false;
} else {
path_found = it->path();
return true;
}
}
Another nice variant gets rid of the return value reference using Boost.Optional:
...
#include <boost/optional.hpp>
using namespace std;
using namespace boost;
using namespace boost::filesystem;
optional<path> find_file(const path& dir_path, const path& file_name) {
const recursive_directory_iterator end;
const auto it = find_if(recursive_directory_iterator(dir_path), end,
[&file_name](const directory_entry& e) {
return e.path().filename() == file_name;
});
return it == end ? optional<path>() : it->path();
}
int main() {
const path myPath = L"/usr/local";
const path myFile = L"filesystem.hpp";
wcout << find_file(myPath, myFile).get_value_or("not found") << endl;
}
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With