I'm unable to produce a working exe with pyinstaller (the name of the app is settings_gui).
Runtime error: (Full log)
[WARNING ] [Image ] Unable to load image <<project_path>\dist\SETTIN~1\kivy_install\data\glsl\default.png>
[CRITICAL ] [Window ] Unable to find any valuable Window provider
at all!
sdl2 - Exception: SDL2: Unable to load image
File "site-packages\kivy\core\__init__.py", line 67, in core_select_lib
File "site-packages\kivy\core\window\window_sdl2.py", line 138, in __init__
File "site-packages\kivy\core\window\__init__.py", line 722, in __init__
File "site-packages\kivy\core\window\window_sdl2.py", line 255, in create_wind
ow
File "site-packages\kivy\core\window\__init__.py", line 897, in create_window
File "kivy\graphics\instructions.pyx", line 756, in kivy.graphics.instructions
.RenderContext.__init__ (kivy\graphics\instructions.c:10729)
File "site-packages\kivy\core\image\__init__.py", line 512, in __init__
File "site-packages\kivy\core\image\__init__.py", line 700, in _set_filename
File "site-packages\kivy\core\image\__init__.py", line 430, in load
File "site-packages\kivy\core\image\__init__.py", line 198, in __init__
File "site-packages\kivy\core\image\img_sdl2.py", line 42, in load
[CRITICAL ] [App ] Unable to get a Window, abort.
Exception SystemExit: 1 in 'kivy.properties.dpi2px' ignored
[INFO ] [Text ] Provider: sdl2
Traceback (most recent call last):
File "settings_gui.py", line 26, in <module>
AttributeError: 'NoneType' object has no attribute 'clearcolor'
Failed to execute script settings_gui
What is going wrong? I checked <project_path>/dist/settings_gui/kivy_install/data/glsl/default.png
, it's there. I find it weird however that the path is SETTING~1
, is that normal? I've seen this thread which recommends to redirect the resources through _MEIPASS
, but this doesn't help - expectedly, since I'm not building my app in one-file-mode.
Any tip on how to troubleshoot this is appreciated.
Edit:
More info:
I managed to fix the issue by copying file
From: [Python]\share\sdl2\bin\libpng16-16.dll
To: [Dist]\<projectName>\libpng16-16.dll
There was an instance of the file already there but the one I replaced it with was about 20kb larger (from 198kb to 213kb).
The important part is that my app works now and I didn't change anything else.
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