Same issue as ScrollView .scrollTo not working? Saving ScrollView position on rotation
I dynamically add items to scrollView in onCreate. I try the following after all items were added:
// no effect
ScrollView mainScroll = (ScrollView) findViewById(R.id.average_scroll_mainScroll);
// no effect
ScrollView mainScroll = (ScrollView) findViewById(R.id.average_scroll_mainScroll);
mainScroll.post(new Runnable() {
public void run(){
ScrollView mainScroll = (ScrollView) findViewById(R.id.average_scroll_mainScroll);
mainScroll.scrollTo(0, 0);
}
});
// works like a charm
ScrollView mainScroll = (ScrollView) findViewById(R.id.average_scroll_mainScroll);
mainScroll.postDelayed(new Runnable() {
public void run(){
ScrollView mainScroll = (ScrollView) findViewById(R.id.average_scroll_mainScroll);
mainScroll.scrollTo(0, 0);
}
}, 30);
I conclude that there is some event like 'DOM-ready'? Are there any callbacks?
You don't need to extend the ScrollView and create your own as per the answer provided by David Daudelin for the this question.
Get the ViewTreeObserver
of the ScrollView
and add an OnGlobalLayoutListener
to the ViewTreeObserver
. Then call the ScrollView.scrollTo(x,y)
method from the onGlobalLayout()
method of the OnGlobalLayoutListener
. Code:
ScrollView mainScroll = (ScrollView) findViewById(R.id.average_scroll_mainScroll);
ViewTreeObserver vto = scrollView.getViewTreeObserver();
vto.addOnGlobalLayoutListener(new OnGlobalLayoutListener() {
public void onGlobalLayout() {
mainScroll.scrollTo(0, 0);
}
});
This works for me, replace scrollView.scrollTo()
to
scrollView.post(new Runnable() {
@Override
public void run() {
scrollView.scrollTo(0, ScrollViewYPosition);//0 is x position
}
});
I was helped by Vasily Kabunov 's answer in
ScrollView .scrollTo not working? Saving ScrollView position on rotation
When you do some changes to a ScrollView, it takes a while for it to replicate the layout changes to the display list and notify the ScrollView that it is, indeed, allowed to scroll to a position.
I've managed to get it working by extending ScrollView
with a ScrollView of my own, and adding a method that adds the OnGlobalLayoutListener
(as suggested by MH) as needed and scrolls there later. It's a bit more automated than applying it to every case you need it (but then you need to use the new ScrollView
). Anyway, this is the relevant code:
public class ZScrollView extends ScrollView {
// Properties
private int desiredScrollX = -1;
private int desiredScrollY = -1;
private OnGlobalLayoutListener gol;
// ================================================================================================================
// CONSTRUCTOR ----------------------------------------------------------------------------------------------------
public ZScrollView(Context __context) {
super(__context);
}
public ZScrollView(Context __context, AttributeSet __attrs) {
super(__context, __attrs);
}
public ZScrollView(Context __context, AttributeSet __attrs, int __defStyle) {
super(__context, __attrs, __defStyle);
}
// ================================================================================================================
// PUBLIC INTERFACE -----------------------------------------------------------------------------------------------
public void scrollToWithGuarantees(int __x, int __y) {
// REALLY Scrolls to a position
// When adding items to a scrollView, you can't immediately scroll to it - it takes a while
// for the new addition to cycle back and update the scrollView's max scroll... so we have
// to wait and re-set as necessary
scrollTo(__x, __y);
desiredScrollX = -1;
desiredScrollY = -1;
if (getScrollX() != __x || getScrollY() != __y) {
// Didn't scroll properly: will create an event to try scrolling again later
if (getScrollX() != __x) desiredScrollX = __x;
if (getScrollY() != __y) desiredScrollY = __y;
if (gol == null) {
gol = new OnGlobalLayoutListener() {
@Override
public void onGlobalLayout() {
int nx = desiredScrollX == -1 ? getScrollX() : desiredScrollX;
int ny = desiredScrollY == -1 ? getScrollY() : desiredScrollY;
desiredScrollX = -1;
desiredScrollY = -1;
scrollTo(nx, ny);
}
};
getViewTreeObserver().addOnGlobalLayoutListener(gol);
}
}
}
}
Very useful for me since I wanted to scroll to a given View inside a ScrollView right after having added it.
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