If a variable is not available in a function when it's needed, then it's being looked for in the scope chain (which is a closure), but other times it's being searched for in the prototype chain. I am trying to wrap my head around which is happening when. I was wondering if someone could kindly clear the mist for me, or refer me to some literature discussing this topic specifically.
For example, would I be right saying that: - Objects and therefore public variables tied to the context (this)are always looked up in the prototype chain? - Private variables are always looked up in the scope chain (i.e. chain of functions in the execution context)? - Are there any cases when the program is looking in both/either?
I tested three different scenarios(scope chain look-up, prototype look-up and no look-up), but unfortunately It haven't helped enough to get to the bottom of this.
var Food = function(){
var t = 1; // for closure
this.timeToPrepare = function(){ // Scope chain lookup
console.log(t * 3);
};
this.timeToMake = function(){ // This is looked up in the prototype chain
console.log(this.t * 3);
};
this.timeToEat = function(t){ //No lookup
console.log(t * 3);
};
};
Food.prototype.t = 2;
(function(){
var pizza = new Food;
pizza.timeToPrepare(); //3
pizza.timeToMake(); //6
pizza.timeToEat(3); //9
})();
Thanks!
Each object has a private property which holds a link to another object called its prototype. That prototype object has a prototype of its own, and so on until an object is reached with null as its prototype. By definition, null has no prototype, and acts as the final link in this prototype chain.
prototype and MDN says null is the final link where the chain terminates. Every object is linked to a prototype object from which it can inherit properties. All objects created from object literals are linked to Object.
Scope Chain - A stack of currently accessible scopes, from the most immediate context to the global context. Global Scope - A globally scoped variable can be accessed anywhere in the program. Local or Function Scope - A locally scoped variable can only be accessed in the function where it was declared.
Variables are looked up on the scope chain, starting with the current execution context and going up the tree of enclosing execution contexts.
Properties are looked up firstly on the base object, then on that object's [[Prototoype]]
chain (i.e. its internal prototype).
So if you do:
foo
foo will be treated as a variable and looked up on the scope chain. Variable names are never qualified, you can't direct them to a specific execution context to be looked up in. If there are two variables on the scope chain with the same name, you can only access the one that is first encountered when going along the chain (there is a way around this specifically for global variables), e.g.
var a = 'global a';
function foo() {
var a = 'local a';
return a;
}
console.log(foo()); // local a
In the above, a within the function resolves to the local variable a. In the case of global variables, they are made properties of the global object so you can access them even if they are "shadowed" by a same named local property, e.g.
function foo() {
var = 'local a';
// this will reference the global object
return this.a;
}
console.log(foo()); // global a
In contrast, property names are always preceded by a base object on which they are looked up (as in the example above, where this references the global object), e.g.
foo.bar
will be split into foo and bar. Firstly, foo will be resolved on the scope chain and, if found, property resolution will try to find a bar property. So for properties, you can direct which object the property is looked up on. So if there are two objects with a same named property, you can look up both properties as long as both objects are in scope.
So the first part of any reference is treated as a variable, the subsequent parts are treated as properties. Except when with is used, but that is discouraged. Don't go there.
But for completeness… with places the specified object on the start scope chain so that variables are first looked up as properties of that object before using the scope chain, so you can do:
var cos = function(arg){return 'my cos function: ' + arg};
function foo() {
// cos is resolved on the scope chain
console.log(cos(0.5)); // my cos function: 0.5
with (Math) {
// cos is first resolved as a property of Math, and only on the
// scope chain if not found there
console.log(cos(0.5)) // 0.8775825618903728
}
}
foo();
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