I would like to start off by saying that I have absolutely no idea how this happened, it started doing this when I started using Unity today and have literally no idea where to start debugging...
So, this below screenshot shows the maximum I can zoom in on computer 1:
If I try and go any further this happens:
Meanwhile, opening the same project on computer 2, I can zoom in even further than the demonstrated amount...
Any help would be greatly appreciated
Update:
It is NOT a duplicate question, clipping plane does not affect the scene window, it is a property of the Camera component and as I clearly show this problem occurs only in the scene tab, not the game tab.
Try double clicking on a canvas GameObject in a Hierarchy.
A zoom thing happens to me when I work with huge objects. Editor camera adjusts to an editable object. So if you are working with a terrain that is 1000x1000 units, a small house that is 5x5 units will be clipping in closeup, when you will zoom to it manually. Double clicking zooms correctly to an object and adjusts editor camera clip planes.
Hope it is your case. Tell me if it so.
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