I am getting Matrix3.getInverse(): can't invert matrix, determinant is 0 three.js 3976 error when I am trying to scale a cube object.
var object = new.THREE.Mesh(geometry, material)
 xScale = 0.1;
 object.scale.x = object.scale.y = object.scale.z = xScale;
Could someone help me out of this.
Matrix3.getInverse(): can't invert matrix, determinant is 0 usually happens when either the scale.x, scale.y or scale.z are 0. Make sure you're not scaling the object to 0.
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