How can I save QML Image into phone memory ??
also if saving the image was applicable , I have this case which I need to add some text to the image (we can imagine it as we have a transparent image[that hold the text] and put it over the second image , so finally we have one image that we can save it into phone memory)
Not from Image
directly. QDeclarativeImage
has pixmap
, setPixmap
and pixmapChange
methods, but for some reason there is no property declared. So you cannot use it fom qml. Unfortunately it cannot be used from C++ either - it is a private calsss.
What you can do is paint graphics item to your pixmap and save it to file.
class Capturer : public QObject
{
Q_OBJECT
public:
explicit Capturer(QObject *parent = 0);
Q_INVOKABLE void save(QDeclarativeItem *obj);
};
void Capturer::save(QDeclarativeItem *item)
{
QPixmap pix(item->width(), item->height());
QPainter painter(&pix);
QStyleOptionGraphicsItem option;
item->paint(&painter, &option, NULL);
pix.save("/path/to/output.png");
}
Register "capturer" context variable:
int main()
{
// ...
Capturer capturer;
QmlApplicationViewer viewer;
viewer.rootContext()->setContextProperty("capturer", &capturer);
// ...
}
And use it in your qml:
Rectangle {
// ...
Image {
id: img
source: "/path/to/your/source"
}
MouseArea {
anchors.fill: parent
onClicked: {
capturer.save(img)
}
}
}
With Qt 5.4+ you can do it straight from your Qml with: grabToImage
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