(I know) In c++ I can declare variable out of scope and I can't run any code/statement, except for initializing global/static variables.
IDEA
Is it a good idea to use below tricky code in order to (for example) do some  std::map manipulation ?
Here I use void *fakeVar and initialize it through Fake::initializer() and do whatever I want in it !
std::map<std::string, int> myMap;
class Fake
{
public:
    static void* initializer()
    {
        myMap["test"]=222;
        // Do whatever with your global Variables
        return NULL;
    }
};
// myMap["Error"] = 111;                  => Error
// Fake::initializer();                   => Error
void *fakeVar = Fake::initializer();    //=> OK
void main()
{
    std::cout<<"Map size: " << myMap.size() << std::endl; // Show myMap has initialized correctly :)
}
                One way of solving it is to have a class with a constructor that does things, then declare a dummy variable of that class. Like
struct Initializer
{
    Initializer()
    {
        // Do pre-main initialization here
    }
};
Initializer initializer;
You can of course have multiple such classes doing miscellaneous initialization. The order in each translation unit is specified to be top-down, but the order between translation units is not specified.
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