I have a program stored in byte array.
Is it possible to run it inside C#?
For example, if you're dealing with a small icon file (less than 50KB) available on the local machine and you know the filesize, go with a byte array. Conversely, if you're working with a movie file where it would be difficult, not to mention unnecessary, to keep 2GB of content in memory at once, use a stream.
ByteArray is an extremely powerful Class that can be used for many things related to data manipulation, including (but not limited to) saving game data online, encrypting data, compressing data, and converting a BitmapData object to a PNG or JPG file.
In C#.Net, we can create an unsigned byte array by using byte, byte is used to store only positive values between the range of 0 to 255 (Unsigned 8 bits integer). It occupies 1-byte memory for each element, if array size is 10, it will take 10 bytes memory.
Solution: To split a byte string into a list of lines—each line being a byte string itself—use the Bytes. split(delimiter) method and use the Bytes newline character b'\n' as a delimiter.
Yes. This answer shows you can directly execute the contents of a byte array. Basically, you use VirtualAlloc
to allocate an executable region on the heap with a known address (a IntPtr
). You then copy your byte array to that address with Marshal.Copy
. You convert the pointer to a delegate with GetDelegateForFunctionPointer
, and finally call it as a normal delegate.
Sure.
.exe
file.Process
class to execute the file.Note: this is assuming that your byte array is executable code, and not source code. This also assumes that you have a valid PE header or know how to make one.
Assuming the byte array contains a .net assembly (.exe or .dll):
Assembly assembly = AppDomain.Load(yourByteArray)
Type typeToExecute = assembly.GetType("ClassName");
Object instance = Activator.CreateInstance(typeToExecute);
Now, if typeToExecute implements an interface known to your calling program, you can cast it to this interface and invoke methods on it:
((MyInterface)instance).methodToInvoke();
If the byte array is a .Net assembly with an EntryPoint
(Main method) you could just do this. Most of the time returnValue
would be null
. And if you wanted to provide command line arguments you could put them in the commandArgs
string listed below.
var assembly = Assembly.Load(assemblyBuffer);
var entryPoint = assembly.EntryPoint;
var commandArgs = new string[0];
var returnValue = entryPoint.Invoke(null, new object[] { commandArgs });
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