class << Awesomeness
What is this <<
for? I searched, but the results only tell me about string concatenation...
In ruby '<<' operator is basically used for: Appending a value in the array (at last position) [2, 4, 6] << 8 It will give [2, 4, 6, 8]
Inheritance is when a class receives or inherits the attributes and behavior of another class. The class that is inheriting the behavior is called the subclass (or derived class) and the class it inherits from is called the superclass (or base class). Imagine several classes - Cat, Dog, Rabbit, and so on.
<<
is the syntax for "Singleton class definition". Here is an example of where/how it is "typically" used.
In a = "abc"; a << "xyz"
it is the syntax for "appending data" (to string, array etc.)
While it's true that class << something
is the syntax for a singleton class, as someone else said, it's most often used to define class methods within a class definition. But these two usages are consistent. Here's how.
Ruby lets you add methods to any particular instance by doing this:
class << someinstance def foo "Hello." end end
This adds a method foo
to someinstance, not to its class but to that one particular instance. (Actually, foo is added to the instance's "singleton class," but that's more or less an implementation quirk.) After the above code executes, you can send method foo to someinstance:
someinstance.foo => "Hello."
but you can't send foo to other instances of the same class. That's what <<
is nominally for. But people more commonly use this feature for syntactic gymnastics like this:
class Thing def do_something end class << self def foo puts "I am #{self}" end end end
When this code -- this class definition -- executes, what is self
? It's the class Thing
. Which means class << self
is the same as saying "add the following methods to class Thing." That is, foo is a class method. After the above completes, you can do this:
t = Thing.new t.do_something => does something t.class.foo => "I am Thing" t.foo => NoMethodError: undefined method `foo'
And when you think about what <<
is doing, it all makes sense. It's a way to append to a particular instance, and in the common case, the instance being appended to is a class, so the methods within the block become class methods.
In short, it's a terse way to create class methods within a class definition block. Another way would be to do this:
class Thing def self.foo # ... end end
Same thing. Your example is actually a syntax error, but if you understand how <<
is used with instances and the class keyword, you'll know how to correct it.
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