I have this code for drawing a rotated icon on a google map:
function createMarker(device) {
var wtf = new google.maps.Marker({
map: window.map_,
position: new google.maps.LatLng(device.lat, device.lng),
icon: {
path: 'M350,0 700,700 350,550 0,700',
fillColor: "limegreen",
fillOpacity: 0.8,
scale: 0.04,
strokeColor: 'limegreen',
strokeWeight: 1,
anchor: new google.maps.Point(800, 800),
rotation: device.head,
}
});
return wtf;
}
The problem is the rotation rotates on one of the corners of the SVG - not the center. I found the svg path somewhere, scaled it by trial and error, and guessed at the anchor. When I add a label, instead of the label being under the icon it is all messed up. The label uses the same lat/long as the marker.
See example:

I'm finding it impossible to get the icon to rotate "on the spot" above the label. Any ideas on how to get this to work? Thanks
This isn't ideal but it works okay. This is TypeScript code. You can't go back to JavaScript after writing in TypeScript, it is just too painful.
Given that pos is a LatLng:
let pos = new this.google.maps.LatLng(lat, lng);
Methods:
public createMarker(heading: number, pos: any) {
let marky = new this.google.maps.Marker({
position: pos,
map: this.google_map,
icon: {
path: this.google.maps.SymbolPath.FORWARD_CLOSED_ARROW,
fillOpacity: 1,
fillColor: 'orange',
strokeWeight: 1.5,
scale: 2,
strokeColor: 'darkblue',
rotation: heading,
anchor: this.getRotation(heading),
},
});
return marky;
}
public createLabel(name: string, pos: any) {
let label = new MapLabel({
text: name,
position: pos,
map: this.google_map,
fontSize: 17,
fontColor: 'darkred',
align: 'center'
});
return label;
}
public getRotation(angle: number) {
if (angle <= 30) return new this.google.maps.Point(0, 5);
if (angle <= 45) return new this.google.maps.Point(0, 5);
if (angle <= 60) return new this.google.maps.Point(2, 4);
if (angle <= 120) return new this.google.maps.Point(3, 0);
if (angle <= 150) return new this.google.maps.Point(0, 0);
if (angle <= 210) return new this.google.maps.Point(0, 0);
if (angle <= 220) return new this.google.maps.Point(-1, 0);
if (angle <= 240) return new this.google.maps.Point(-3, 0);
if (angle <= 280) return new this.google.maps.Point(-3, -3);
return new this.google.maps.Point(0, 5);
}
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