Is there any way I can iterate backwards (in reverse) through a SortedDictionary in c#?
Or is there a way to define the SortedDictionary in descending order to begin with?
var reversedDictionary = dictionary. Reverse(); var key = reversedDictionary["ab"];
In C#, SortedDictionary is a generic collection which is used to store the key/value pairs in the sorted form and the sorting is done on the key. SortedDictionary is defined under System.
How to Sort a Dictionary by Value using C#. The example code first creates a dictionary and then uses OrderBy method to sort the items. The following code snippet sorts a Dictionary by values. The code first creates a dictionary and then uses OrderBy method to sort the items.
The SortedDictionary itself doesn't support backward iteration, but you have several possibilities to achieve the same effect.
Use .Reverse
-Method (Linq). (This will have to pre-compute the whole dictionary output but is the simplest solution)
var Rand = new Random(); var Dict = new SortedDictionary<int, string>(); for (int i = 1; i <= 10; ++i) { var newItem = Rand.Next(1, 100); Dict.Add(newItem, (newItem * newItem).ToString()); } foreach (var x in Dict.Reverse()) { Console.WriteLine("{0} -> {1}", x.Key, x.Value); }
Make the dictionary sort in descending order.
class DescendingComparer<T> : IComparer<T> where T : IComparable<T> { public int Compare(T x, T y) { return y.CompareTo(x); } } // ... var Dict = new SortedDictionary<int, string>(new DescendingComparer<int>());
Use SortedList<TKey, TValue>
instead. The performance is not as good as the dictionary's (O(n) instead of O(logn)), but you have random-access at the elements like in arrays. When you use the generic IDictionary-Interface, you won't have to change the rest of your code.
Edit :: Iterating on SortedLists
You just access the elements by index!
var Rand = new Random(); var Dict = new SortedList<int, string>(); for (int i = 1; i <= 10; ++i) { var newItem = Rand.Next(1, 100); Dict.Add(newItem, (newItem * newItem).ToString()); } // Reverse for loop (forr + tab) for (int i = Dict.Count - 1; i >= 0; --i) { Console.WriteLine("{0} -> {1}", Dict.Keys[i], Dict.Values[i]); }
The easiest way to define the SortedDictionary in the reverse order to start with is to provide it with an IComparer<TKey>
which sorts in the reverse order to normal.
Here's some code from MiscUtil which might make that easier for you:
using System.Collections.Generic; namespace MiscUtil.Collections { /// <summary> /// Implementation of IComparer{T} based on another one; /// this simply reverses the original comparison. /// </summary> /// <typeparam name="T"></typeparam> public sealed class ReverseComparer<T> : IComparer<T> { readonly IComparer<T> originalComparer; /// <summary> /// Returns the original comparer; this can be useful /// to avoid multiple reversals. /// </summary> public IComparer<T> OriginalComparer { get { return originalComparer; } } /// <summary> /// Creates a new reversing comparer. /// </summary> /// <param name="original">The original comparer to /// use for comparisons.</param> public ReverseComparer(IComparer<T> original) { if (original == null) { throw new ArgumentNullException("original"); } this.originalComparer = original; } /// <summary> /// Returns the result of comparing the specified /// values using the original /// comparer, but reversing the order of comparison. /// </summary> public int Compare(T x, T y) { return originalComparer.Compare(y, x); } } }
You'd then use:
var dict = new SortedDictionary<string, int> (new ReverseComparer<string>(StringComparer.InvariantCulture));
(or whatever type you were using).
If you only ever want to iterate in one direction, this will be more efficient than reversing the ordering afterwards.
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