I need to resize an ImageView such that it fits to the screen, maintains the same aspect ratio. The following conditions hold:
For example, a tiny 50x50 image on a 400 px width screen would scale the image up to 400x400 px. A 800x200 image would scale to 400x100.
I've looked at most of the other threads, and many proposed solutions like simply changing adjustViewBounds
and scaleType
will only scale down an image, and not scale it up.
2:3 Aspect Ratio. 2:3 is the most popular aspect ratio for printing. Print sizes that are a 2:3 aspect ratio and are popular with poster, canvas, and decal printing are 24 x 36 inches and 40 x 60 inches.
ImageView mImageView; // This is the ImageView to change
// Use this in onWindowFocusChanged so that the ImageView is fully loaded, or the dimensions will end up 0.
public void onWindowFocusChanged(boolean hasFocus)
{
super.onWindowFocusChanged(hasFocus);
// Abstracting out the process where you get the image from the internet
Bitmap loadedImage = getImageFromInternet (url);
// Gets the width you want it to be
intendedWidth = mImageView.getWidth();
// Gets the downloaded image dimensions
int originalWidth = loadedImage.getWidth();
int originalHeight = loadedImage.getHeight();
// Calculates the new dimensions
float scale = (float) intendedWidth / originalWidth;
int newHeight = (int) Math.round(originalHeight * scale);
// Resizes mImageView. Change "FrameLayout" to whatever layout mImageView is located in.
mImageView.setLayoutParams(new FrameLayout.LayoutParams(
FrameLayout.LayoutParams.WRAP_CONTENT,
FrameLayout.LayoutParams.WRAP_CONTENT));
mImageView.getLayoutParams().width = intendedWidth;
mImageView.getLayoutParams().height = newHeight;
}
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