Say I assigned an array like so:
char* array[]={"This"};
And then later I wanted to assign array[ ] a new value so that it stores "This" and "That," is there a way that I could change the size of array so that it could hold a new number of values?
No, you can't change the size of an array. You could use a dynamically allocated list of char*
instead and realloc()
as required:
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
int main()
{
char** array = malloc(1 * sizeof(*array));
if (array)
{
array[0] = "This";
printf("%s\n------\n", array[0]);
char** tmp = realloc(array, 2 * sizeof(*array));
if (tmp)
{
array = tmp;
array[1] = "That";
printf("%s\n", array[0]);
printf("%s\n", array[1]);
}
free(array);
}
return 0;
}
See online demo: https://ideone.com/ng00k.
There is no way to resize an array. You can simply create a new array of size 2, then copy all the data from the previous one to the new one. realloc
does it for you with dynamic memory. The better way is to use data structures such as LinkedLists
or Vectors
which you can find more about online.
You cannot resize array objects.
You would have to dynamically allocate the memory for array
and extend it using realloc
. Example:
size_t current_size = 0;
char **array = malloc((current_size + 1) * sizeof *array);
if (array)
{
array[current_size++] = "This";
}
...
/**
* If realloc cannot extend the buffer, it will return NULL and leave
* the original buffer intact; however, if we assign NULL back to array,
* we lose our handle to the original buffer, causing a memory leak, so
* we assign the result to a temporary variable.
*/
char **tmp = realloc(array, (current_size + 1) * sizeof *array)
if (tmp)
{
array = tmp;
array[current_size++] = "That";
}
else
{
// realloc failed to extend the buffer; original buffer
// is left intact.
}
Caveats:
realloc
is a relatively expensive call, so you (generally) don't want to extend your buffer one element at a time like I did here. A more common strategy is to pick an initial starting size that covers most cases, and if you need to extend the buffer, double its size.
You could abstract the resize operation into a separate function, like so:
int addItem(char ***arr, char *newElement, size_t *count, size_t *bufSize)
{
if (*count == *bufSize)
{
// we've run out of room; extend the buffer
char **tmp = realloc(**arr, 2 * *bufSize * sizeof **arr);
if (tmp)
{
*arr = tmp;
*bufSize *= 2;
}
else
{
// could not extend the buffer; return failure code
return 0;
}
}
(*arr)[(*count)++] = newElement;
}
and call it as
#define N ... // initial array size
char **array = malloc(N * sizeof *array);
size_t bufSize = N;
size_t count = 0;
...
if (addItem(&array, "This", &count, &bufSize))
printf("# elements = %zu, buffer size = %zu\n", count, bufSize);
if (addItem(&array, "That", &count, &bufSize))
printf("# elements = %zu, buffer size = %zu\n", count, bufSize);
This is all untested and off the top of my head; no warranties express or implied. But it should be enough to point you in the right direction.
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