How to change code in hooks to reset (iOS) app at specific scenario ? means only to those scenario where tags mention as @reset
https://github.com/cucumber/cucumber/wiki/Hooks#tagged-hooks
UPDATED for Calabash 0.17 and run-loop 2.0.2
This project contains an example of how to use Cucumber tags and Before hooks to re-install apps and clear application data on simulators and devices.
https://github.com/calabash/ios-smoke-test-app/
In particular, see these two files:
I won't reproduce the entire 01_launch.rb example here, but here are the hooks:
Before("@no_relaunch") do
  @no_relaunch = true
end
Before('@reset_app_btw_scenarios') do
  if xamarin_test_cloud? || LaunchControl.target_is_simulator?
    ENV['RESET_BETWEEN_SCENARIOS'] = '1'
  else
    LaunchControl.install_on_physical_device
  end
end
Before('@reset_device_settings') do
  if xamarin_test_cloud?
    ENV['RESET_BETWEEN_SCENARIOS'] = '1'
  elsif LaunchControl.target_is_simulator?
    target = LaunchControl.target
    instruments = RunLoop::Instruments.new
    xcode = instruments.xcode
    device = instruments.simulators.find do |sim|
      sim.udid == target || sim.instruments_identifier(xcode) == target
    end
    RunLoop::CoreSimulator.erase(device)
  else
    LaunchControl.install_on_physical_device
  end
end
Before do |scenario|
  launcher = LaunchControl.launcher
  options = {
    #:uia_strategy => :host
    #:uia_strategy => :shared_element
    :uia_strategy => :preferences
  }
  relaunch = true
  if @no_relaunch
    begin
      launcher.ping_app
      attach_options = options.dup
      attach_options[:timeout] = 1
      launcher.attach(attach_options)
      relaunch = launcher.device == nil
    rescue => e
      RunLoop.log_info2("Tag says: don't relaunch, but cannot attach to the app.")
      RunLoop.log_info2("#{e.class}: #{e.message}")
      RunLoop.log_info2("The app probably needs to be launched!")
    end
  end
  if relaunch
    launcher.relaunch(options)
    launcher.calabash_notify(self)
  end
  ENV['RESET_BETWEEN_SCENARIOS'] = '0'
  # Re-installing the app on a device does not clear the Keychain settings,
  # so we must clear them manually.
  if scenario.source_tag_names.include?('@reset_device_settings')
    if xamarin_test_cloud? || LaunchControl.target_is_physical_device?
      keychain_clear
    end
  end
end
The key is recognize the difference between testing on simulators and devices and testing on the Test Cloud and locally.
You can reset the application settings and content before every Scenario using the RESET_BETWEEN_SCENARIOS env variable.
$ RESET_BETWEEN_SCENARIOS=1 cucumber
You can also implement a backdoor method to reset your app to a good known state. This example is a bit wonky and out of date, but I have used it to great effect in the past - it really speeds up tests - briar-ios-example You can do all kinds of things with backdoors: log users in/out, reset databases, wipe user preferences, add/remove files from the sandbox.
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