This code doesn't look clean and this if condition can grow
public int VisitMonth(int months)
{
int visit = 0;
if (months <= 1)
{
visit = 1;
}
else if (months <= 2)
{
visit = 2;
}
else if (months <= 4)
{
visit = 3;
}
else if (months <= 6)
{
visit = 4;
}
else if (months <= 9)
{
visit = 5;
}
else if (months <= 12)
{
visit = 6;
}
else if (months <= 15)
{
visit = 7;
}
else if (months <= 18)
{
visit = 8;
}
else if (months <= 24)
{
visit = 9;
}
else if (months <= 30)
{
visit = 10;
}
else if (months <= 36)
{
visit = 11;
}
else if (months <= 48)
{
visit = 12;
}
else if (months <= 60)
{
visit = 13;
}
else
{
visit = 14;
}
return visit;
}
Is there any better solution to this problem? Sadly that function isn't linear so it's not easy to code that in a mathematical way.
The Ternary Operator One of my favourite alternatives to if...else is the ternary operator. Here expressionIfTrue will be evaluated if condition evaluates to true ; otherwise expressionIfFalse will be evaluated. The beauty of ternary operators is they can be used on the right-hand side of an assignment.
Create an abstract base state class. Implement each state as a separate class inheriting from base state. Let the Booking ` class have a private or internal method that takes the state base class as a parameter.
Should be more suitable to be reused :You can write a "Interval" Class with "inRange" methode like this :
public struct Interval<T>
where T : IComparable
{
public T Start { get; set; }
public T End { get; set; }
public T Visit { get; set; }
public Interval(T visit, T start, T end)
{
Visit = visit;
Start = start;
End = end;
}
public bool InRange(T value)
{
return ((!Start.HasValue || value.CompareTo(Start.Value) > 0) &&
(!End.HasValue || End.Value.CompareTo(value) >= 0));
}
}
And then use like this :
public static readonly List<Interval<int>> range = new List<Interval<int>>
{
new Interval<int>(1, 0, 1),
new Interval<int>(2, 1, 2),
new Interval<int>(3, 2, 4),
new Interval<int>(4, 4, 6),
new Interval<int>(5, 6, 9),
new Interval<int>(6, 9, 12),
new Interval<int>(7, 12, 15),
new Interval<int>(8, 15, 18),
new Interval<int>(9, 18, 24),
new Interval<int>(10, 24, 30),
new Interval<int>(11, 30, 36),
new Interval<int>(12, 36, 48),
new Interval<int>(13, 48, 60),
new Interval<int>(14, 60, int.MaxValue)
};
var months = 5;
var visit = range.Where(x => x.InRange(months)).Select(x => x.Visit).FirstOrDefault();
Possibly in C# 8 (this feature is not official yet, but works in recent IDEs if you turn it on):
int months = ...;
int visit = months switch
{
int j when j <= 1 => 1,
int j when j <= 2 => 2,
int j when j <= 4 => 3,
int j when j <= 6 => 4,
int j when j <= 9 => 5,
// ...
_ => 42 // default
};
You can do similar in earlier C#, since this is a method:
public int VisitMonth(int months)
{
switch (months)
{
case int j when j <= 1: return 1;
case int j when j <= 2: return 2;
case int j when j <= 4: return 3;
// etc
default: return 14;
}
}
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