I'm looking at building some hardware components to interface with Microsoft Flight Simulator which (hopefully) will display things that are currently taking up screen real estate (altimeter, airspeed indicator, radios, etc.)
Is there a way to read the values they have while FlightSim is running so that I can synchronize the external, hardware components with what they should be on screen? Preferably relatively quickly so there isn't much lag.
This link may provide some insight into the MS Flight Simulator API (SimConnect ): http://msdn.microsoft.com/en-us/library/cc526983.aspx
Specifically, here is an article on Monitoring AI Objects: http://msdn.microsoft.com/en-us/library/cc974114.aspx
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