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ReactiveUI exception handling

Tags:

c#

reactiveui

I've looked around at a number of the ReactiveUI samples, but I can't see a good simple example of how to handle exceptions, where a message should be displayed to the user. (If there is a good example can somebody point me to it?).

My first question is how to handle an exception with ReactiveCommand and ToProperty. For example, I have the following code:

public class MainWindowViewModel : ReactiveObject
{
    public ReactiveCommand CalculateTheAnswer { get; set; }

    public MainWindowViewModel()
    {
        CalculateTheAnswer = new ReactiveCommand();

        CalculateTheAnswer
            .SelectMany(_ => AnswerCalculator())
            .ToProperty(this, x => x.TheAnswer);

        CalculateTheAnswer.ThrownExceptions
            .Select(exception => MessageBox.Show(exception.Message));
    }

    private readonly ObservableAsPropertyHelper<int> _theAnswer;
    public int TheAnswer
    {
        get { return _theAnswer.Value; }
    }

    private static IObservable<int> AnswerCalculator()
    {
        var task = Task.Factory.StartNew(() =>
        {
            throw new ApplicationException("Unable to calculate answer, because I don't know what the question is");
            return 42;
        });

        return task.ToObservable();
    }
}

I think I must be misunderstanding ThrownExceptions, because this observable is not receiving any items when I run the code above. What am I doing wrong?

My second question is how would I do this in a MVVM-friendly way. This blog entry mentions a User Errors feature, but I can't find any documentation on how to use it. How would I implement it into the above example?

Edit: I've published an example solution on github based on Paul's answer below.

like image 344
Wayne Maurer Avatar asked Dec 19 '12 09:12

Wayne Maurer


1 Answers

You're understanding ThrownExceptions, but it's on the wrong guy, _theAnswer.ThrownExceptions will receive the Exception. But the tricky part, is now that button doesn't work any more - once an Observable ends OnError, it's done for good.

You end up having to do a few backflips here, something like:

static IObservable<int?> AnswerCalculator()

CalculateTheAnswer
    .SelectMany(_ => AnswerCalculator())
    .Catch(Observable.Return(null))
    .Where(x => x != null)
    .Select(x => x.Value)
    .ToProperty(this, x => x.TheAnswer);

In this case, ReactiveAsyncCommand is much easier, since a new IObservable is created for every invocation, so you'd do:

// ReactiveAsyncCommand handles exceptions thrown for you
CalculateTheAnswer.RegisterAsyncTask(_ => AnswerCalculator())
    .ToProperty(this, x => x.TheAnswer);

CalculateTheAnswer.ThrownExceptions.Subscribe(ex => MessageBox.Show("Aieeeee"));

How to use UserError

So, UserError is like an exception intended to be thrown at a user (i.e. it contains friendly text, not programmer text)

To use UserError, you have to do two things - first, change your ThrownExceptions:

CalculateTheAnswer.ThrownExceptions
    .SelectMany(ex => UserError.Throw("Something bad happened", ex))
    .Subscribe(result => /* Decide what to do here, either nothing or retry */);

And in your View code-behind, call `RegisterHandler":

UserError.RegisterHandler(err => {
    MessageBox.Show(err.ErrorMessage);

    // This is what the ViewModel should do in response to the user's decision
    return Observable.Return(RecoveryOptionResult.CancelOperation);
});

The cool part, is that this makes error dialogs testable - in a unit test:

var fixture = new MainWindowViewModel();
bool errorCalled;

using (UserError.OverrideHandlersForTesting(_ => { errorCalled = true; return RecoveryOptionResult.CancelOperation })) { 
    CalculateTheAnswer.Execute(null);
}

Assert.True(errorCalled);
like image 147
Ana Betts Avatar answered Nov 01 '22 13:11

Ana Betts