I am new to React.js as well as React-three-fiber. I want to add 100 stars. createStars() function runs for loop 100 times and create 100 x,y,z coordinates. creates small spheres. How do I run 100 times through the loop?
import './App.css';
import React, { useRef } from "react";
import ReactDOM from 'react-dom';
import { Canvas, useFrame } from "react-three-fiber";
function App() {
function scrollPage() {
console.log('Heelo');
}
function createStars() {
console.log('Hello');
for(var i = 0; i < 100; i++) {
var x = Math.floor(Math.random() * 10);
var y = Math.floor(Math.random() * 10);
var z = Math.floor(Math.random() * 10);
console.log(x + ' ' + y + ' ' + z);
}
}
return (
<>
<Canvas colorManagement id="canvas">
<ambientLight intensity={1} />
<Star position={[0,0,0]} color='white' />
<Star position={[1,0,0]} color='white' />
<Star position={[0,3,0]} color='white' />
<Star position={[0,-3,0]} color='white' />
<Star position={[5,2,-3]} color='white' />
<Star position={[10,0,0]} color='white' />
<Star position={[-3,0,1]} color='white' />
<Star position={[-5,2,0]} color='white' />
<Star position={[-10,0,1]} color='white' />
<Star position={[-6,-5,-4]} color='white' />
<Star position={[-7,-3,0]} color='white' />
<Star position={[7,-2,0]} color='white' />
<Star position={[-7,3,0]} color='white' />
<Star position={[0,0,9]} color='white' />
</Canvas>
</>
);
}
const Star = ({position, color}) => {
const mesh = useRef(null);
useFrame(() => (mesh.current.rotation.x += 0.01));
return(
<>
<mesh position={position} ref={mesh}>
<sphereBufferGeometry attach='geometry' args={[0.02,500, 500]} />
<meshStandardMaterial attach='material' color={color}/>
</mesh>
</>
);
}
export default App;
P.S. - Disregard any small typo errors, the code works fine.
I believe you're looking to map the Star component to the randomly generated coordinates.
See this:
import './App.css';
import React, { useRef } from "react";
import ReactDOM from 'react-dom';
import { Canvas, useFrame } from "react-three-fiber";
function App() {
function scrollPage() {
console.log('Heelo');
}
function createStars() {
let stars = []
for (var i = 0; i < 100; i++) {
var x = Math.floor(Math.random() * 10);
var y = Math.floor(Math.random() * 10);
var z = Math.floor(Math.random() * 10);
stars[i] = [x, y, z]
}
return stars
}
const stars = createStars().map((cords, i) =>
(<Star key={i} position={cords} color='white' />)
)
return (
<>
<Canvas colorManagement id="canvas">
<ambientLight intensity={1} />
{stars}
</Canvas>
</>
);
}
const Star = ({position, color}) => {
const mesh = useRef(null);
useFrame(() => (mesh.current.rotation.x += 0.01));
return(
<>
<mesh position={position} ref={mesh}>
<sphereBufferGeometry attach='geometry' args={[0.02,500, 500]} />
<meshStandardMaterial attach='material' color={color}/>
</mesh>
</>
);
}
export default App;
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With