I'm trying to build a React Native project on a MacBook Pro with a M1 architecture, for iOS simulator.
The project built nicely on Intel architecture.
It also build on device and archive well on M1. But not on simulator.
I had this classical error when switching to the M1 chipset.
in /project-folder/ios/Pods/OpenSSL-Universal/ios/lib/libcrypto.a(cryptlib.o), building for iOS Simulator, but linking in object file built for iOS, file '/project-folder/ios/Pods/OpenSSL-Universal/ios/lib/libcrypto.a' for architecture arm64
I added arm64 to excluded architectures.
I also added the following snippet but it also react the same way without it.
post_install do |installer|
installer.pods_project.build_configurations.each do |config|
config.build_settings["EXCLUDED_ARCHS[sdk=iphonesimulator*]"] = "arm64"
end
end
Now I have:
/project-folder/ios/ProjectName.xcodeproj The linked library 'libPods-ProjectName.a' is missing one or more architectures required by this target: x86_64.
I tried to add x86_64 on the list of architectures of the project, with no results.
I'm building from Xcode IDE. This error message appears for all iPhones I tried: 8, 11, 12 and all targets I tried: iOS 9, 10 and 13.
framework' is missing one or more architectures required by this target: x86_64. This can happen when switching between simulator versions on a Cocoapods project. Cleaning the project should fix the issue. This error occurs when a arm64 iPhoneSimulator slice cannot be found for one of your binary dependencies.
GitHub - dankohn/libpod: libpod is a library used to create container pods.
I had the same issue and finally, I fixed it. There are 2 main reasons for the errors:
arm64
architecture support & and Xcode 12 compatible version have not been provided by many popular third party libraries yet (like Firebase, AFNetworking, etc). Xcode 11 used to automatically translate building for arm64 for the simulator into building for x86_64
, but now that arm64
is a valid simulator architecture (it’s the Apple Silicon architecture), that translation no longer occurs.
Because the Valid Architectures build setting has been removed from Xcode 12, the Project file, opened in Xcode 12, will auto-generate a VALID_ARCHS
macro in User-Defines, and this macro will make the build fail.
I follow all steps in this post: https://medium.com/@khushwanttanwar/xcode-12-compilation-errors-while-running-with-ios-14-simulators-5731c91326e9
Final step was updating all pods by running below command inside the project folder:
pod deintegrate
pod update
Then I exclude the arm64
for the Simulator architecture, both from main project and the Pod project.
Clean the project (⇧ + ⌘ + k) then run.
For me opening Xcode in Rosetta mode was what solved the problem. You may have to remove DerivedData also at: /Users/<username>/Library/Developer/Xcode/DerivedData
You can install Rosetta by running: softwareupdate --install-rosetta
Also it seems OS prompts you to install if trying to open an app that requires Rosetta: https://support.apple.com/en-us/HT211861
XCode 12.5 broke most of the above answers. For those using XCode 12.5 and react-native 0.64.2, I wrote up a little guide to get things working:
https://github.com/aiba/react-native-m1/blob/main/README.md
I had the same issue on my M1 Mac and here is what I did to fix this:
brew install watchman
brew install node
sudo arch -x86_64 gem install ffi
post_install do |installer|
installer.pods_project.targets.each do |target|
target.build_configurations.each do |config|
config.build_settings["ONLY_ACTIVE_ARCH"] = "NO"
end
end
end
cd ios/ && arch -x86_64 pod install
.
run Xcode with Rosetta.
.
You can install Rosetta by running: softwareupdate --install-rosetta
exclude architecture arm64.
clean build - open xcode then press Command + Shift + K
nvm
try to replace NODE_BINARY=node
with the actual result of the which node
command, which in my case looks something like this:Shoutout to these answers: one two three
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